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<blockquote data-quote="Hriston" data-source="post: 8999810" data-attributes="member: 6787503"><p>I think it's interesting that whoever it was who designed the AD&D ranger seems to have followed something like Lew Pulsipher's advice with respect to delaying character emulating abilities until name-level while at the same time, at least with respect to gaining followers, completely ignoring the advice about gating those abilities behind dice rolls relying on extreme luck. I mean, it's an auto success. You get the followers without even having to declare an action. Now, I suppose the extreme luck comes in managing to keep the followers because, as the PHB states, "once lost, [they] can never be replaced," and we see this play out in the source material as well. Of the eight "followers" that set out with Aragorn from Rivendell, two are killed, two abandon the party (with good reason), and two are captured. Only Legolas and Gimli remain as constant members of Aragorn's band throughout the narrative, and I can definitely see some 19's and 20's being rolled during the pursuit of the the captured hobbits by the Three Hunters, leading to their reunion not with the hobbits, but with Gandalf, and the revelation that the hobbits were safe with the ents.</p><p></p><p></p><p>It's definitely on my list of games I'd like to play. Another approach for someone interested in playing a character that resembles Aragorn as we see him in the LR in a game of AD&D is to start at 10th level!</p></blockquote><p></p>
[QUOTE="Hriston, post: 8999810, member: 6787503"] I think it's interesting that whoever it was who designed the AD&D ranger seems to have followed something like Lew Pulsipher's advice with respect to delaying character emulating abilities until name-level while at the same time, at least with respect to gaining followers, completely ignoring the advice about gating those abilities behind dice rolls relying on extreme luck. I mean, it's an auto success. You get the followers without even having to declare an action. Now, I suppose the extreme luck comes in managing to keep the followers because, as the PHB states, "once lost, [they] can never be replaced," and we see this play out in the source material as well. Of the eight "followers" that set out with Aragorn from Rivendell, two are killed, two abandon the party (with good reason), and two are captured. Only Legolas and Gimli remain as constant members of Aragorn's band throughout the narrative, and I can definitely see some 19's and 20's being rolled during the pursuit of the the captured hobbits by the Three Hunters, leading to their reunion not with the hobbits, but with Gandalf, and the revelation that the hobbits were safe with the ents. It's definitely on my list of games I'd like to play. Another approach for someone interested in playing a character that resembles Aragorn as we see him in the LR in a game of AD&D is to start at 10th level! [/QUOTE]
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