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<blockquote data-quote="aramis erak" data-source="post: 9001309" data-attributes="member: 6779310"><p>exxcept that (Esp. LaForge) we still see the old ones just as competent. In STA terms, adding specializations, not replacing. He's still a damned fine shipdriver and engineer in the later seasons... and in Picard, clearly adding elements not easily reflected in STA (administrative...)</p><p></p><p>That they give us raw PC scaled version for multiple setting timelines doesn't mean they're accurately modeling the show; I think all your examples are irrelevant because they buy into replacement rather than lateral growth, which is probably my biggest complaint about STA overall. </p><p>The lack of meaningful growth, vertical or lateral, is the biggest complaint my players have had about STA, especially after playtesting and playing dune, where there is slow but steady growth in breadth of skill...</p><p></p><p>I genuinely think we're not going to agree, either way... </p><p>my biggest complaint about Classic Traveller was the incredibly slow in play growth; MT's increase system is slower than Char Gen rates, and, right after the ship design nightmare, my second biggest complaint about MT; Mongoose's is slower for experienced, and faster for inexperienced characters than Char gen.</p><p>My and my groups complaint about Spirit of the Century was, again, swap rather than increase... It's counter to my experience as a human to trade one skill for another outside the physical skills, but I'm odd, since I still remember things from before my second birthday.</p></blockquote><p></p>
[QUOTE="aramis erak, post: 9001309, member: 6779310"] exxcept that (Esp. LaForge) we still see the old ones just as competent. In STA terms, adding specializations, not replacing. He's still a damned fine shipdriver and engineer in the later seasons... and in Picard, clearly adding elements not easily reflected in STA (administrative...) That they give us raw PC scaled version for multiple setting timelines doesn't mean they're accurately modeling the show; I think all your examples are irrelevant because they buy into replacement rather than lateral growth, which is probably my biggest complaint about STA overall. The lack of meaningful growth, vertical or lateral, is the biggest complaint my players have had about STA, especially after playtesting and playing dune, where there is slow but steady growth in breadth of skill... I genuinely think we're not going to agree, either way... my biggest complaint about Classic Traveller was the incredibly slow in play growth; MT's increase system is slower than Char Gen rates, and, right after the ship design nightmare, my second biggest complaint about MT; Mongoose's is slower for experienced, and faster for inexperienced characters than Char gen. My and my groups complaint about Spirit of the Century was, again, swap rather than increase... It's counter to my experience as a human to trade one skill for another outside the physical skills, but I'm odd, since I still remember things from before my second birthday. [/QUOTE]
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