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RPG Codex Interview w/Mike Mearls
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<blockquote data-quote="Gold Roger" data-source="post: 5976068" data-attributes="member: 33904"><p>I thought it was clear that fourth took a lot from video game design and the big controversy was wether that's an inherently bad thing (just for the record, I don't think so).</p><p></p><p>Anyway, on to the topic at hand, which is the interview. Not to much new stuff, but I still found it a nice read. It's a good collection of current design statements and goals, none of which stood out to me as bad (obviously not everyones opinion).</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 5976068, member: 33904"] I thought it was clear that fourth took a lot from video game design and the big controversy was wether that's an inherently bad thing (just for the record, I don't think so). Anyway, on to the topic at hand, which is the interview. Not to much new stuff, but I still found it a nice read. It's a good collection of current design statements and goals, none of which stood out to me as bad (obviously not everyones opinion). [/QUOTE]
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RPG Codex Interview w/Mike Mearls
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