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RPG comapnies and videogames - problems?
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<blockquote data-quote="Derren" data-source="post: 4540888" data-attributes="member: 2518"><p>There is interest in RPG worlds, not RPG systems.</p><p>Nobody will pay so that they are allowed to use a specific rules system, the games companies are experienced enough with creating them so that they don't need that. What they will license are established settings with a fanbase which will increase sales.</p><p></p><p>For example no game company will pay only to e able to use the D&D rules system. They will pay in order to use the FOrgotten Realms, Eberron or other D&D settings.</p><p></p><p></p><p>You mean like Obsidian, the guys who made Neverwinter Nights 2?</p><p>ALso, its the Publishers who own the license and decide which games are made, not the developers. The D&D license is still with Atari and they contract developers to create a game.</p><p></p><p>Besides, every major PnP setting had PC games.</p><p>D&D had, among other things, Baldurs Gate and Neverwinter Nights 2, White Wolf had Vampire: The Masquerade and Vampire: Redemption and DSA recently had Drakensang. The only major setting without a proper game is Shadowrun, but that's because RPGs are not in Microsofts portfolio and they hold the license (I don't count that shooter as "proper" Shadowrun game).</p><p></p><p>In the early days of PC gaming, licensed RPGs were even more common, thanks to SSI and others, but as the costs of PC games increased people got more picky of what they are licensing.</p></blockquote><p></p>
[QUOTE="Derren, post: 4540888, member: 2518"] There is interest in RPG worlds, not RPG systems. Nobody will pay so that they are allowed to use a specific rules system, the games companies are experienced enough with creating them so that they don't need that. What they will license are established settings with a fanbase which will increase sales. For example no game company will pay only to e able to use the D&D rules system. They will pay in order to use the FOrgotten Realms, Eberron or other D&D settings. You mean like Obsidian, the guys who made Neverwinter Nights 2? ALso, its the Publishers who own the license and decide which games are made, not the developers. The D&D license is still with Atari and they contract developers to create a game. Besides, every major PnP setting had PC games. D&D had, among other things, Baldurs Gate and Neverwinter Nights 2, White Wolf had Vampire: The Masquerade and Vampire: Redemption and DSA recently had Drakensang. The only major setting without a proper game is Shadowrun, but that's because RPGs are not in Microsofts portfolio and they hold the license (I don't count that shooter as "proper" Shadowrun game). In the early days of PC gaming, licensed RPGs were even more common, thanks to SSI and others, but as the costs of PC games increased people got more picky of what they are licensing. [/QUOTE]
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