Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
RPG Combat: Sport or War?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Sunseeker" data-source="post: 7726458"><p>I find that a difficult pill to swallow that the author, being who he is, has never come across this subject before.</p><p></p><p></p><p>Well, I always find it a bit silly to try talking about <em>preferences</em> and <em>opinions</em>. We can both say "Yeah I like this, or yeah I like that." and never really get anywhere, regardless of if we see or don't see each other's POV. BUT! We can talk about game design, maybe not what we <em>prefer</em> but what <strong>exist</strong>. We can talk about if D&D has gotten softer or not because we have a starting point, and an ending point for comparison. It's one of the reasons I can react rather strongly to heavily opinion-based editorials, of which Lew has no end of. </p><p></p><p></p><p>I do the same in some situations. If the fight is important to the campaign or relevant to the current endeavors. If it is against a foe the party has been tracking but has significantly out-powered for whatever reason. But the point is no longer to provide a challenge, it's to tie up plot points, so I wouldn't really include such things in a discussion on if that's a sport or a war type fight, it just <em>is</em>. Defeat the boss, find the McGuffin, reach the goalpost, whatever. This is "something else". </p><p></p><p></p><p>I'll definitely agree there. Even through 3E had a greater diversity, it became unwieldy a lot faster. The "sweet spot" in 3X was a fairly narrow range between 3rd and 9th level. The "sweet spot" in 5E is MUCH wider, arguably 3rd through 12th, and it's why most of the official campaigns end between 15th and 17th level. That's the area where the game starts to break down. So, there's that, at least they learned <em>something</em> from 4E. I can't say that system <em>ever</em> broke down, though it did grow to pretty absurd levels.</p><p></p><p></p><p>I hope so, that was certainly a design goal.</p></blockquote><p></p>
[QUOTE="Sunseeker, post: 7726458"] I find that a difficult pill to swallow that the author, being who he is, has never come across this subject before. Well, I always find it a bit silly to try talking about [I]preferences[/I] and [I]opinions[/I]. We can both say "Yeah I like this, or yeah I like that." and never really get anywhere, regardless of if we see or don't see each other's POV. BUT! We can talk about game design, maybe not what we [I]prefer[/I] but what [B]exist[/B]. We can talk about if D&D has gotten softer or not because we have a starting point, and an ending point for comparison. It's one of the reasons I can react rather strongly to heavily opinion-based editorials, of which Lew has no end of. I do the same in some situations. If the fight is important to the campaign or relevant to the current endeavors. If it is against a foe the party has been tracking but has significantly out-powered for whatever reason. But the point is no longer to provide a challenge, it's to tie up plot points, so I wouldn't really include such things in a discussion on if that's a sport or a war type fight, it just [I]is[/I]. Defeat the boss, find the McGuffin, reach the goalpost, whatever. This is "something else". I'll definitely agree there. Even through 3E had a greater diversity, it became unwieldy a lot faster. The "sweet spot" in 3X was a fairly narrow range between 3rd and 9th level. The "sweet spot" in 5E is MUCH wider, arguably 3rd through 12th, and it's why most of the official campaigns end between 15th and 17th level. That's the area where the game starts to break down. So, there's that, at least they learned [I]something[/I] from 4E. I can't say that system [I]ever[/I] broke down, though it did grow to pretty absurd levels. I hope so, that was certainly a design goal. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
RPG Combat: Sport or War?
Top