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RPG Combat: Sport or War?
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<blockquote data-quote="pemerton" data-source="post: 7726650" data-attributes="member: 42582"><p>I knew someone who was hit by a car - which weighed (say) 5,000 lb and was probably moving as fast as or faster than many rolling rocks. Her legs were broken, but she didn't die.</p><p></p><p>If a 10,000 lb rock rolls over my foot it will break my foot, but I won't die.</p><p></p><p>Rocks aren't 100% effective either. And I don't see why dropping a rock on someone, or rolling it onto someone, is less likely to make someone vulnerable than shooting them. A rock isn't a particularly long-range weapon when compared to a bow or crossbow. And is not any more accurate - it's considerably harder to aim.</p><p></p><p>Again, the missile weapon is the more traditional way of doing this.</p><p></p><p>This particular tangent of the discussion was meant to be about a contrast between 4e, which is "unrealistic" in its treatment of boulders, and other versions of D&D.</p><p></p><p>As far as minimising risk by the use of movement and terrain is concerned, 4e is an excellent system, which places more emphasis on tactical positioning and the use of terrain than probably any other version of D&D.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7726650, member: 42582"] I knew someone who was hit by a car - which weighed (say) 5,000 lb and was probably moving as fast as or faster than many rolling rocks. Her legs were broken, but she didn't die. If a 10,000 lb rock rolls over my foot it will break my foot, but I won't die. Rocks aren't 100% effective either. And I don't see why dropping a rock on someone, or rolling it onto someone, is less likely to make someone vulnerable than shooting them. A rock isn't a particularly long-range weapon when compared to a bow or crossbow. And is not any more accurate - it's considerably harder to aim. Again, the missile weapon is the more traditional way of doing this. This particular tangent of the discussion was meant to be about a contrast between 4e, which is "unrealistic" in its treatment of boulders, and other versions of D&D. As far as minimising risk by the use of movement and terrain is concerned, 4e is an excellent system, which places more emphasis on tactical positioning and the use of terrain than probably any other version of D&D. [/QUOTE]
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