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RPG CROWDFUNDING NEWS – Dungeon Puzzle Cube, Exoecology for Monster Hunters, and more
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<blockquote data-quote="talien" data-source="post: 9654164" data-attributes="member: 3285"><p>So much this. My favorite movie: <a href="https://en.wikipedia.org/wiki/Cube_(1997_film)" target="_blank">Cube (1997 film) - Wikipedia</a></p><p></p><p>But in reality the only person who "gets" the big dungeon and how it works is the DM. Half the fun is the PCs figuring out how it works and realizing they're stuck in it (which is why the first movie pivots on the protagonists not actually understanding what's going on, and thus the audience is in the dark too). </p><p></p><p>I've created some Cube-inspired encounters, but fundamentally unless you are trying to get to specific rooms, it's DM fiat or random roll as to what shows up next and thus the "fun" part of the cube is mostly behind the scenes.</p><p></p><p>Still love the concept though!</p></blockquote><p></p>
[QUOTE="talien, post: 9654164, member: 3285"] So much this. My favorite movie: [URL="https://en.wikipedia.org/wiki/Cube_(1997_film)"]Cube (1997 film) - Wikipedia[/URL] But in reality the only person who "gets" the big dungeon and how it works is the DM. Half the fun is the PCs figuring out how it works and realizing they're stuck in it (which is why the first movie pivots on the protagonists not actually understanding what's going on, and thus the audience is in the dark too). I've created some Cube-inspired encounters, but fundamentally unless you are trying to get to specific rooms, it's DM fiat or random roll as to what shows up next and thus the "fun" part of the cube is mostly behind the scenes. Still love the concept though! [/QUOTE]
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