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RPG/D&D terms and phrases that are no longer clever or amusing.
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<blockquote data-quote="Gothmog" data-source="post: 1282197" data-attributes="member: 317"><p>The terms that really annoy me are "nerf", "buff", "broken", "build", and the "leet" speak that seem to be popping up with more regularity. When did it become sacrilege for things to NOT be balanced in gaming? Some classes, spells, or options simply ARE better than others for certain things, and at high levels spellcasters are going to be much more potent than other classes. The constant whining of "this is broken" or "that got nerfed" is extremely annoying.</p><p></p><p>Now terms like rollplayer, munchkin, and drama queen don't bother me in the least. These terms describe play styles I have seen before, that are relatively common, and therefore are descriptive of a behavior or type of player. I'll define these:</p><p></p><p>Rollplayer- a player who only uses metagame thinking and goes "by the numbers" for all his in-game actions. He rarely does anything if it doesn't provide a solid mechanical game benefit, and is usually out of his element when not in combat. Most rollplayers freeze up when asked to roleplay, like the Simpsons comic book guy when he tries to talk to a female.</p><p></p><p>Munchkin- a player who min/maxes his character such that that character is numerically more powerful than any other character in the group, then lords their munchiness over the other PCs. This player will NOT do anything that would make his character less "cool" or "l337", and have planned out their character advancement for 40 levels. This is probably the most destructive player type commonly given the RPing insult, simply because they don't work or play well with others.</p><p></p><p>Drama Queen- at the opposite end of the spectrum than the rollplayer, the drama queen will launch into 5 minute long soliloquies that he has rehearsed before the game at the slightest opportunity. They tend to be moody, morose, and create extremely traumatic backgrounds for their characters, such that the other PCs wonder why the hell they keep the nutjob around. I have seriously seen one of these types of players say his character was staying at the inn the entire adventure because he was too depressed over the anniversary of his wife's death to do anything else but weep. </p><p></p><p>So yeah, these terms are often applied negatively to certain types of players, but to be fair, these players are usually problems in the groups they are in BECAUSE of their play style. These terms are just as descriptive of people as "jerk", "moron", or "horse's rear end" (to placate Eric's grandma), which people don't seem to have a problem with, becase some people ARE these things. Political correctness be damned, call it like you see it.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 1282197, member: 317"] The terms that really annoy me are "nerf", "buff", "broken", "build", and the "leet" speak that seem to be popping up with more regularity. When did it become sacrilege for things to NOT be balanced in gaming? Some classes, spells, or options simply ARE better than others for certain things, and at high levels spellcasters are going to be much more potent than other classes. The constant whining of "this is broken" or "that got nerfed" is extremely annoying. Now terms like rollplayer, munchkin, and drama queen don't bother me in the least. These terms describe play styles I have seen before, that are relatively common, and therefore are descriptive of a behavior or type of player. I'll define these: Rollplayer- a player who only uses metagame thinking and goes "by the numbers" for all his in-game actions. He rarely does anything if it doesn't provide a solid mechanical game benefit, and is usually out of his element when not in combat. Most rollplayers freeze up when asked to roleplay, like the Simpsons comic book guy when he tries to talk to a female. Munchkin- a player who min/maxes his character such that that character is numerically more powerful than any other character in the group, then lords their munchiness over the other PCs. This player will NOT do anything that would make his character less "cool" or "l337", and have planned out their character advancement for 40 levels. This is probably the most destructive player type commonly given the RPing insult, simply because they don't work or play well with others. Drama Queen- at the opposite end of the spectrum than the rollplayer, the drama queen will launch into 5 minute long soliloquies that he has rehearsed before the game at the slightest opportunity. They tend to be moody, morose, and create extremely traumatic backgrounds for their characters, such that the other PCs wonder why the hell they keep the nutjob around. I have seriously seen one of these types of players say his character was staying at the inn the entire adventure because he was too depressed over the anniversary of his wife's death to do anything else but weep. So yeah, these terms are often applied negatively to certain types of players, but to be fair, these players are usually problems in the groups they are in BECAUSE of their play style. These terms are just as descriptive of people as "jerk", "moron", or "horse's rear end" (to placate Eric's grandma), which people don't seem to have a problem with, becase some people ARE these things. Political correctness be damned, call it like you see it. [/QUOTE]
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