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RPG/D&D terms and phrases that are no longer clever or amusing.
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<blockquote data-quote="BryonD" data-source="post: 1282497" data-attributes="member: 957"><p>Fair enough,</p><p></p><p>May I request that in the future you do the same by talking about the value of your preferences perhaps in place of simply tossing derogatory terms at the alternatives you do not prefer?</p><p></p><p>Which I think is exactly the topic. </p><p></p><p>To me there are terms that are intended as nothing more than a tool to immediately malign another person's game. Munchkin and pokemount are both good examples of this. When used in their normal context, they serve as nothing more than insults that generate tension. They often do not even accurately characterize the target, but they provide merely an emotional satisfaction to the user.</p><p></p><p>Those terms can be done without.</p><p></p><p>Nerf, newbie, broken, rollplayer/roleplayer, crunch/fluff, are all abused on a regular basis. But they also express reasonable ideas. If those terms went away, new reasonable terms would replace them, and those terms would suddenly be considered derogatory with a month or two. </p><p></p><p>Rollplayer/Roleplayer is probably one on this list that is most frequently used as an insult. But I still like those terms because I have, for some time now, been comfortable seeing the game as degree of blending of the two concepts (as I imagine most people do). I like roleplaying. But, as the game is intended, I like to roleplay heroes. And, as part of that I like being able to quantify their heroism. This leads to rollplaying. If you are comfortable with both pieces, the two terms can actually be quite useful in figuring out how to make a given game fun for the group at hand.</p></blockquote><p></p>
[QUOTE="BryonD, post: 1282497, member: 957"] Fair enough, May I request that in the future you do the same by talking about the value of your preferences perhaps in place of simply tossing derogatory terms at the alternatives you do not prefer? Which I think is exactly the topic. To me there are terms that are intended as nothing more than a tool to immediately malign another person's game. Munchkin and pokemount are both good examples of this. When used in their normal context, they serve as nothing more than insults that generate tension. They often do not even accurately characterize the target, but they provide merely an emotional satisfaction to the user. Those terms can be done without. Nerf, newbie, broken, rollplayer/roleplayer, crunch/fluff, are all abused on a regular basis. But they also express reasonable ideas. If those terms went away, new reasonable terms would replace them, and those terms would suddenly be considered derogatory with a month or two. Rollplayer/Roleplayer is probably one on this list that is most frequently used as an insult. But I still like those terms because I have, for some time now, been comfortable seeing the game as degree of blending of the two concepts (as I imagine most people do). I like roleplaying. But, as the game is intended, I like to roleplay heroes. And, as part of that I like being able to quantify their heroism. This leads to rollplaying. If you are comfortable with both pieces, the two terms can actually be quite useful in figuring out how to make a given game fun for the group at hand. [/QUOTE]
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