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General Tabletop Discussion
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RPG Design: How do you build a new world?
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<blockquote data-quote="Hand of Evil" data-source="post: 8912360" data-attributes="member: 371"><p>Don't build a world, build a setting to play in and grown the world. Yes, you can map it out but don't go into the details that you do for the area being played. What type of game and system you want your players to be in. Come up with your "hook", that thing that will get the players to come.</p><p></p><p>Think about history, why the land is like it is. What races came first. What civilizations make up the culture. How far back in time does the area go? Steal ideas from history and other places.</p><p></p><p>There are a number of World building site /books and old threads on the subject.</p></blockquote><p></p>
[QUOTE="Hand of Evil, post: 8912360, member: 371"] Don't build a world, build a setting to play in and grown the world. Yes, you can map it out but don't go into the details that you do for the area being played. What type of game and system you want your players to be in. Come up with your "hook", that thing that will get the players to come. Think about history, why the land is like it is. What races came first. What civilizations make up the culture. How far back in time does the area go? Steal ideas from history and other places. There are a number of World building site /books and old threads on the subject. [/QUOTE]
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RPG Design: How do you build a new world?
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