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<blockquote data-quote="Gargoyle" data-source="post: 899568" data-attributes="member: 529"><p>I'm on the NDA and have been playing with the new DMG and PHB for about a month now. I haven't seen the new MM yet, but I've heard from other d20 publishers that it looks very nice.</p><p></p><p>So far, we haven't had much trouble in converting our campaigns to 3.5. It took about a half hour to convert our player characters. I ran a 3.0 published adventure the other day with no problems. It did take me a few minutes to convert some evil yuan-ti rangers, but it wasn't too bad; I could have left their stats alone and they would have played just fine. </p><p></p><p>As far as the MotP, and Pit Fiend go...I just don't see it as a big deal. The 3.0 stats for all the characters in these books still function except for a couple of minor details that you can fix during play. You can run 3.0 rangers and pit fiends in your 3.5 game. I can see where converting gods with ranger classes from the D&DG might be a pain (Gotta change hit points, skills, add a bunch of special abilities, etc...). The other classes did not get complete makeovers and aren't a big deal. </p><p></p><p>3.5 is definitely a revision, not a new edition (except for maybe the ranger), and is quite compatible. It's not identical to 3.0 because that would be pointless. Personally, I don't think they changed enough.</p></blockquote><p></p>
[QUOTE="Gargoyle, post: 899568, member: 529"] I'm on the NDA and have been playing with the new DMG and PHB for about a month now. I haven't seen the new MM yet, but I've heard from other d20 publishers that it looks very nice. So far, we haven't had much trouble in converting our campaigns to 3.5. It took about a half hour to convert our player characters. I ran a 3.0 published adventure the other day with no problems. It did take me a few minutes to convert some evil yuan-ti rangers, but it wasn't too bad; I could have left their stats alone and they would have played just fine. As far as the MotP, and Pit Fiend go...I just don't see it as a big deal. The 3.0 stats for all the characters in these books still function except for a couple of minor details that you can fix during play. You can run 3.0 rangers and pit fiends in your 3.5 game. I can see where converting gods with ranger classes from the D&DG might be a pain (Gotta change hit points, skills, add a bunch of special abilities, etc...). The other classes did not get complete makeovers and aren't a big deal. 3.5 is definitely a revision, not a new edition (except for maybe the ranger), and is quite compatible. It's not identical to 3.0 because that would be pointless. Personally, I don't think they changed enough. [/QUOTE]
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