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RPG Evolution: D&D's Missing Archetypes
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<blockquote data-quote="Lycurgon" data-source="post: 8594897" data-attributes="member: 7025583"><p>The missing class/subclasses I want include:</p><p></p><p>A Swordmage/Gish/Stabnerd - I want a warrior Spellcaster that studies magic and how to combine it with martial prowess. There are tons of available options that sit within this general concept but none of them do it in a way I like. The Bladesinger is fun to play but I find it too powerful. It is great to be an almost unhitable Melee combatant that can do decent damage with Melee spells but I feel it is too much when combined with also</p><p> being a full wizard that is already at the top of the classes power curve. Eldritch Knight is too much Fighter and not enough magic and lacks good options to combine magic and weapon attacks. The paladin is close but has the wrong flavour and has healing and other abilities that don't suit a studious arcane style Gish/Stabnerd. I want a class for this. </p><p></p><p>A warlord like leader type warrior, but I don't want a class for this I want a Fighter Subclass (a good one, not the Purple Dragon Knight/Banneret that attempts this). I want a Fighter that attacks and gives bonuses to allies (leads by example) and has ways to hand out Temp-HP. I don't want a mundane Healer like the original Warlord class, and I don't like a full-on lazy lord class. But I do want something in that ballpark. I know there are many people that would not find this enough, but I would find a 4e style Warlord to be too much for my liking. </p><p></p><p>A Shadowdancer/Mystic Ninja/Shadow Rogue - I want a magically enhanced darkness/shadow flavoured Roguish concept. This could be a class like the 4e shadow powered Assassin class, but I would be happy with Rogue Subclass. I know the Shadow Monk does a lot of what I want, but I want one without the martial arts/unarmoured and other style aspects of the Monk. A teleporting mobile shadow Rogue/Assassin. </p><p></p><p>Binder - having read several 3rd party 5e versions of the 3e Binder class, I have started to quite like the concept. None of the existing official material cover this concept. Ideally if it could be made broad enough to also cover a more general Spirit binder rather than just unique vestiges. A class that chooses to Bind with an Earth Spirit today to increase toughness and tomorrow an Air spirit for speed and defenses, or a anger spirit to give rage like furies, etc. </p><p></p><p>Regarding the Witcher concept, I do think it is very close to the Ranger in concept and place in society. I think a Ranger subclass that focuses on making mutagen/alchemical potions to enhance their powers with transformation would fit very well in D&D.</p></blockquote><p></p>
[QUOTE="Lycurgon, post: 8594897, member: 7025583"] The missing class/subclasses I want include: A Swordmage/Gish/Stabnerd - I want a warrior Spellcaster that studies magic and how to combine it with martial prowess. There are tons of available options that sit within this general concept but none of them do it in a way I like. The Bladesinger is fun to play but I find it too powerful. It is great to be an almost unhitable Melee combatant that can do decent damage with Melee spells but I feel it is too much when combined with also being a full wizard that is already at the top of the classes power curve. Eldritch Knight is too much Fighter and not enough magic and lacks good options to combine magic and weapon attacks. The paladin is close but has the wrong flavour and has healing and other abilities that don't suit a studious arcane style Gish/Stabnerd. I want a class for this. A warlord like leader type warrior, but I don't want a class for this I want a Fighter Subclass (a good one, not the Purple Dragon Knight/Banneret that attempts this). I want a Fighter that attacks and gives bonuses to allies (leads by example) and has ways to hand out Temp-HP. I don't want a mundane Healer like the original Warlord class, and I don't like a full-on lazy lord class. But I do want something in that ballpark. I know there are many people that would not find this enough, but I would find a 4e style Warlord to be too much for my liking. A Shadowdancer/Mystic Ninja/Shadow Rogue - I want a magically enhanced darkness/shadow flavoured Roguish concept. This could be a class like the 4e shadow powered Assassin class, but I would be happy with Rogue Subclass. I know the Shadow Monk does a lot of what I want, but I want one without the martial arts/unarmoured and other style aspects of the Monk. A teleporting mobile shadow Rogue/Assassin. Binder - having read several 3rd party 5e versions of the 3e Binder class, I have started to quite like the concept. None of the existing official material cover this concept. Ideally if it could be made broad enough to also cover a more general Spirit binder rather than just unique vestiges. A class that chooses to Bind with an Earth Spirit today to increase toughness and tomorrow an Air spirit for speed and defenses, or a anger spirit to give rage like furies, etc. Regarding the Witcher concept, I do think it is very close to the Ranger in concept and place in society. I think a Ranger subclass that focuses on making mutagen/alchemical potions to enhance their powers with transformation would fit very well in D&D. [/QUOTE]
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