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RPG Evolution: How a RPG Company Launched Virtual Reality Gaming
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<blockquote data-quote="Cergorach" data-source="post: 7927400" data-attributes="member: 725"><p>VR stands for Virtual Reality, that's not just the VR headsets we're used to today, that's a lot of other stuff as well. Including stuff like 'Holodecks'! That also means that flightsims with screens and a total cockpit build are also VR, but I suspect that those were available before FASA got creative with their Battlepods... Something like Pole Position (arcade racing sim) from 1982 might have a better claim to starting Virtual Reality gaming the then the Battlepods.</p><p></p><p>I also find that the notion that BT was 'realistic' in the eighties ridiculous... We grew up with Robotech, etc. They even used a lot of the iconic Mechs from those series. Sure it tasted a lot more hard scifi then 40k for example, but certainly not realistic. Especially not with LAMs... ;-)</p><p></p><p>'Updating' BT to current tech levels is what ruined Shadowrun for me, wireless, making 'just' another mystical realm with their own playable magicians instead of hinting at it is a big deal that broke SR for me.</p><p></p><p>The advantage of BT is that the current publishers have embraced the different era's in BT. Sure they still advance the timeline, but they aren't afraid to go back to previous era's and expand and/or make the old material more palatable for the current market.</p></blockquote><p></p>
[QUOTE="Cergorach, post: 7927400, member: 725"] VR stands for Virtual Reality, that's not just the VR headsets we're used to today, that's a lot of other stuff as well. Including stuff like 'Holodecks'! That also means that flightsims with screens and a total cockpit build are also VR, but I suspect that those were available before FASA got creative with their Battlepods... Something like Pole Position (arcade racing sim) from 1982 might have a better claim to starting Virtual Reality gaming the then the Battlepods. I also find that the notion that BT was 'realistic' in the eighties ridiculous... We grew up with Robotech, etc. They even used a lot of the iconic Mechs from those series. Sure it tasted a lot more hard scifi then 40k for example, but certainly not realistic. Especially not with LAMs... ;-) 'Updating' BT to current tech levels is what ruined Shadowrun for me, wireless, making 'just' another mystical realm with their own playable magicians instead of hinting at it is a big deal that broke SR for me. The advantage of BT is that the current publishers have embraced the different era's in BT. Sure they still advance the timeline, but they aren't afraid to go back to previous era's and expand and/or make the old material more palatable for the current market. [/QUOTE]
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