Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
RPG Evolution: Is the OSR Dead?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Alphastream" data-source="post: 7680928" data-attributes="member: 11365"><p>The current format is a fairly big change from the previous format. In part this is an attempt to provide the adventure as more of a sandbox that encourages the DM to tweak. I think the most consistent criticism is that the DM has to do a lot of prep with the current adventures... often the start isn't even the start! We will surely see adjustments to the approach over time. One thing to keep in mind is that the licensees were all at work long before the adventures released. Right now, WotC is working 2-3 stories ahead and planning 4-5 ahead. This means that the licensees and freelancers are only now starting to write with a firm understanding of how the game plays and what the best approaches are for ease of use and fun play.</p><p></p><p>The cost and size... I would be surprised to see those remain the same. 5E needed some meaty experiences to get people playing. It has that now. It won't need a continual slew of huge long adventures, though we may see a few more before they change approaches. The <a href="http://dnd.wizards.com/articles/features/psionics-survey-results" target="_blank">current D&D survey</a> includes a question asking how far we have played through the different adventures, which should help them gauge that.</p><p></p><p>I also suspect the format has a lot to do with the story bibles WotC uses to delineate the season's story. That bible has a lot of information and begs that third party designer to really use a lot of it and create complexity not for the experience, but for the capture of the story's detail. (I worked from the Tyranny of Dragons story bible, which was very cool. In my effort I ended up trying to do a lot with the story bible only to find that most of the secrets had become common knowledge by the time my adventure released.)</p></blockquote><p></p>
[QUOTE="Alphastream, post: 7680928, member: 11365"] The current format is a fairly big change from the previous format. In part this is an attempt to provide the adventure as more of a sandbox that encourages the DM to tweak. I think the most consistent criticism is that the DM has to do a lot of prep with the current adventures... often the start isn't even the start! We will surely see adjustments to the approach over time. One thing to keep in mind is that the licensees were all at work long before the adventures released. Right now, WotC is working 2-3 stories ahead and planning 4-5 ahead. This means that the licensees and freelancers are only now starting to write with a firm understanding of how the game plays and what the best approaches are for ease of use and fun play. The cost and size... I would be surprised to see those remain the same. 5E needed some meaty experiences to get people playing. It has that now. It won't need a continual slew of huge long adventures, though we may see a few more before they change approaches. The [URL="http://dnd.wizards.com/articles/features/psionics-survey-results"]current D&D survey[/URL] includes a question asking how far we have played through the different adventures, which should help them gauge that. I also suspect the format has a lot to do with the story bibles WotC uses to delineate the season's story. That bible has a lot of information and begs that third party designer to really use a lot of it and create complexity not for the experience, but for the capture of the story's detail. (I worked from the Tyranny of Dragons story bible, which was very cool. In my effort I ended up trying to do a lot with the story bible only to find that most of the secrets had become common knowledge by the time my adventure released.) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
RPG Evolution: Is the OSR Dead?
Top