Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: Multiverses All the Way Down
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LuisCarlos17f" data-source="post: 9009779" data-attributes="member: 6802378"><p>If there is an updated version of the chronomancer AD&D sourcebook, this could change the D&D multiverse.</p><p></p><p>I have got some crazy ideas to be added to the D&D cosmology. One of them is a "decoy timeline", a demiplane created to trick time-travelers and to avoid time-paradoxes. Other idea is the "akasha realm", a demiplane created by the collective memory. This can be interesting for investigation, but they aren't useful to discover hidden and unknown secrets, for example about illegal cults. Sometimes these "reality bubles" can be assimilated/absorverd within the dream (or nightmare) plane. An example of this place would be the "dream-realm" visited by Tanis the half-elf in the novel "Tanis: the shadow years".</p><p></p><p>If I am not wrong the D&D deities can know some possible future events. From the SRD:</p><p></p><h4><span style="font-size: 12px">Portfolio Sense</span></h4><p><span style="font-size: 12px">Demigods have a limited ability to sense events involving their portfolios. They automatically sense any event that involves one thousand or more people. The ability is limited to the present. Lesser deities automatically sense any event that involves their portfolios and affects five hundred or more people. Intermediate deities automatically sense any event that involves their portfolios, regardless of the number of people involved. In addition, their senses extend one week into the past for every divine rank they have. Greater deities automatically sense any event that involves their portfolios, regardless of the number of people involved. In addition, their senses extend one week into the past and one week into the future for every divine rank they have. When a deity senses an event, it merely knows that the event is occurring and where it is. The deity receives no sensory information about the event. Once a deity notices an event, it can use its <a href="https://www.d20srd.org/srd/divine/divineRanksAndPowers.htm#remoteSensing" target="_blank">remote sensing</a> power to perceive the event.</span></p><p></p><p>This means if some crononaut or timetraveler from the future arrived to the past to change some detail, then the deities could know it automatically, and to choose the distpach of agents to help or to stop them.</p><p></p><p>* Fan-fiction about alternate timelines in DMGuild could be freak or awesome.</p><p></p><p>* There is a cat within a box, then Schöringer with a gun travels from the future toward the past, and he shoots to the box with the cat within. Is the cat alive or dead?</p><p></p><p>---</p><p></p><p><a href="https://www.enworld.org/threads/primalshard-other-echo-plane.692775/" target="_blank">In other post I published a bizarre idea.</a> </p><p></p><p>The <strong>Timeghyll</strong>, a mixture of time-loop, purgatory, backroom and "hollow earth" (style Julio Verne's title and Mystara's spin-off).</p><p></p><p>If the time is a river then the uchronic demiplanes are the "aqueduct" and the timeghylls are like ravines created by diverted and later returned a river. When the History or the timeline is rewritten (but later corrected) by time-traveler and chronomancers... a "trace" or imprint remains in the space-time continium. In the beginning they seems "dreamlands" what later merger with the Feywild as domains or special regions. Some time-dragons and chronomancers use the timeghylls as "raw material" to build (uchronic) demiplanes. Maybe the main clue to recognize a timeghyll is because they are totally dessert, like a city evacuated hours ago, or the population behove like nPCs of a old videogame (really bad social interactions). But there are some native with soul, people who would be born only with the alteration of the timeline (because their parents married other people and things like this). Also feys like to visit, explore and live here.</p><p></p><p>Some timeghylls are rebuilt by great powers to punish or hold/contain certain sinners or menaces. For example there is a timeghyll where the kingpriest of Istar is the supreme deity, but the world suffers a planar invasion of elementals, constructs and plant monsters, with the irony the sacred champions were too specialiced to fight undead and infernal outsiders. In other timeghyll lord Soth is allowed to be with his wife and son, but with a trick. Sometimes these are replaced by his first wife and son (a half-orc), or the shape, or the soul, or both. Both children, the half-orc and the half-elf, hate each other.</p></blockquote><p></p>
[QUOTE="LuisCarlos17f, post: 9009779, member: 6802378"] If there is an updated version of the chronomancer AD&D sourcebook, this could change the D&D multiverse. I have got some crazy ideas to be added to the D&D cosmology. One of them is a "decoy timeline", a demiplane created to trick time-travelers and to avoid time-paradoxes. Other idea is the "akasha realm", a demiplane created by the collective memory. This can be interesting for investigation, but they aren't useful to discover hidden and unknown secrets, for example about illegal cults. Sometimes these "reality bubles" can be assimilated/absorverd within the dream (or nightmare) plane. An example of this place would be the "dream-realm" visited by Tanis the half-elf in the novel "Tanis: the shadow years". If I am not wrong the D&D deities can know some possible future events. From the SRD: [HEADING=3][SIZE=3]Portfolio Sense[/SIZE][/HEADING] [SIZE=3]Demigods have a limited ability to sense events involving their portfolios. They automatically sense any event that involves one thousand or more people. The ability is limited to the present. Lesser deities automatically sense any event that involves their portfolios and affects five hundred or more people. Intermediate deities automatically sense any event that involves their portfolios, regardless of the number of people involved. In addition, their senses extend one week into the past for every divine rank they have. Greater deities automatically sense any event that involves their portfolios, regardless of the number of people involved. In addition, their senses extend one week into the past and one week into the future for every divine rank they have. When a deity senses an event, it merely knows that the event is occurring and where it is. The deity receives no sensory information about the event. Once a deity notices an event, it can use its [URL='https://www.d20srd.org/srd/divine/divineRanksAndPowers.htm#remoteSensing']remote sensing[/URL] power to perceive the event.[/SIZE] This means if some crononaut or timetraveler from the future arrived to the past to change some detail, then the deities could know it automatically, and to choose the distpach of agents to help or to stop them. * Fan-fiction about alternate timelines in DMGuild could be freak or awesome. * There is a cat within a box, then Schöringer with a gun travels from the future toward the past, and he shoots to the box with the cat within. Is the cat alive or dead? --- [URL='https://www.enworld.org/threads/primalshard-other-echo-plane.692775/']In other post I published a bizarre idea.[/URL] The [B]Timeghyll[/B], a mixture of time-loop, purgatory, backroom and "hollow earth" (style Julio Verne's title and Mystara's spin-off). If the time is a river then the uchronic demiplanes are the "aqueduct" and the timeghylls are like ravines created by diverted and later returned a river. When the History or the timeline is rewritten (but later corrected) by time-traveler and chronomancers...[I] [/I]a "trace" or imprint remains in the space-time continium. In the beginning they seems "dreamlands" what later merger with the Feywild as domains or special regions. Some time-dragons and chronomancers use the timeghylls as "raw material" to build (uchronic) demiplanes. Maybe the main clue to recognize a timeghyll is because they are totally dessert, like a city evacuated hours ago, or the population behove like nPCs of a old videogame (really bad social interactions). But there are some native with soul, people who would be born only with the alteration of the timeline (because their parents married other people and things like this). Also feys like to visit, explore and live here. Some timeghylls are rebuilt by great powers to punish or hold/contain certain sinners or menaces. For example there is a timeghyll where the kingpriest of Istar is the supreme deity, but the world suffers a planar invasion of elementals, constructs and plant monsters, with the irony the sacred champions were too specialiced to fight undead and infernal outsiders. In other timeghyll lord Soth is allowed to be with his wife and son, but with a trick. Sometimes these are replaced by his first wife and son (a half-orc), or the shape, or the soul, or both. Both children, the half-orc and the half-elf, hate each other. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: Multiverses All the Way Down
Top