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RPG Evolution: Owlbear and Gnoll Terrain
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<blockquote data-quote="Paragon Lost" data-source="post: 9648166" data-attributes="member: 6966375"><p>Which is why I stated in my opinion and experience. I started gaming at the start of March of 1978 and through the decades my experiences were that for most ttrpgs that ToTM only works sometimes and it was dependant upon the group and the game. For myself as a long time forever GM I found that using a square or hex map along with easy to move around dominos (for walls etc), water based erasable pens and minis along with my APMs (all purpose meanies), really made my job easier and helped the players know where things (characters, npcs, objects etc) were. Thanks for sharing your experiences, which is what I was doing with my post as well. Your mileage will vary.</p></blockquote><p></p>
[QUOTE="Paragon Lost, post: 9648166, member: 6966375"] Which is why I stated in my opinion and experience. I started gaming at the start of March of 1978 and through the decades my experiences were that for most ttrpgs that ToTM only works sometimes and it was dependant upon the group and the game. For myself as a long time forever GM I found that using a square or hex map along with easy to move around dominos (for walls etc), water based erasable pens and minis along with my APMs (all purpose meanies), really made my job easier and helped the players know where things (characters, npcs, objects etc) were. Thanks for sharing your experiences, which is what I was doing with my post as well. Your mileage will vary. [/QUOTE]
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