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RPG Evolution: Playing Your PC Poorly
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<blockquote data-quote="EzekielRaiden" data-source="post: 8586564" data-attributes="member: 6790260"><p>There are no feat taxes any more significant in 4e than the ones that exist in 5e, especially since you pay WAY more to get those feats in 5e. Elven Accuracy, Warcaster, Great Weapon Master (and similar feats), Lucky, Resilient (Con)...even with how few and expensive feats are in 5e, there are still build taxes. The only feats that were of a caliber like that in 4e were the expertise feats. Everything else was gravy.</p><p></p><p></p><p>I mean it could, but again, there wasn't much need to. You got a total of 18 selectable feats (19 if human; I say "selectable" as several classes granted bonus feats e.g. Wizard giving Ritual Caster for free), and did not have to sacrifice your ability scores to get them. It really, truly was the case that unless you were actively trying to suck, you would usually get a pretty good character. Not the best, to be sure. But it honestly took a bit of effort to shift from decent to actually bad. It's much easier to build a character that doesn't gel in 5e. Not as easy as it was in 3e, where all you needed to do to achieve that was write "Monk" on your character sheet, but it's still easier.</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 8586564, member: 6790260"] There are no feat taxes any more significant in 4e than the ones that exist in 5e, especially since you pay WAY more to get those feats in 5e. Elven Accuracy, Warcaster, Great Weapon Master (and similar feats), Lucky, Resilient (Con)...even with how few and expensive feats are in 5e, there are still build taxes. The only feats that were of a caliber like that in 4e were the expertise feats. Everything else was gravy. I mean it could, but again, there wasn't much need to. You got a total of 18 selectable feats (19 if human; I say "selectable" as several classes granted bonus feats e.g. Wizard giving Ritual Caster for free), and did not have to sacrifice your ability scores to get them. It really, truly was the case that unless you were actively trying to suck, you would usually get a pretty good character. Not the best, to be sure. But it honestly took a bit of effort to shift from decent to actually bad. It's much easier to build a character that doesn't gel in 5e. Not as easy as it was in 3e, where all you needed to do to achieve that was write "Monk" on your character sheet, but it's still easier. [/QUOTE]
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