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RPG Evolution: RPGs Have a Health Problem
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<blockquote data-quote="Doctor Futurity" data-source="post: 7826474" data-attributes="member: 10738"><p>I work in the medical insurance industry in the US and can assert that it's a horrifying mess. This is a bipartisan issue, beyond the ability of either political party to fix easily. At a bare minimum we need serious regulation on medical costs aimed at hospitals and big pharma. That would be a start; until profit is removed from the equation, however, the US healthcare system is going to continue spiraling down the drain and change won't happen until it hits rock bottom. Some form of universal healthcare would be welcome in the US, but actually figuring out how to do this is a huge hurtle right now.</p><p></p><p>I personally work in the industry I do out of necessity as everyone in my family has a condition which guarantees we can't afford not to have good health coverage. Even with such coverage and a decent job I labor under a mountain of lingering debt from years of prior health costs. I would not want to be in the position to have to beg on a Gofundme account for help, and empathize with those who do.</p><p></p><p>Its laudable that if a game designer had 1,000 fans and those fans all paid $100/year that it could be enough, but in truth that probably isn't actually enough when real health problems arise, and most of those fans are also facing their own associated health cost issues as well. It doesn't help that this is an industry that often considers $20 way too much for a PDF of a game, and a significant number of RPGers are in the hobby because they have little income and need something that doesn't drain their finances much to begin with.</p></blockquote><p></p>
[QUOTE="Doctor Futurity, post: 7826474, member: 10738"] I work in the medical insurance industry in the US and can assert that it's a horrifying mess. This is a bipartisan issue, beyond the ability of either political party to fix easily. At a bare minimum we need serious regulation on medical costs aimed at hospitals and big pharma. That would be a start; until profit is removed from the equation, however, the US healthcare system is going to continue spiraling down the drain and change won't happen until it hits rock bottom. Some form of universal healthcare would be welcome in the US, but actually figuring out how to do this is a huge hurtle right now. I personally work in the industry I do out of necessity as everyone in my family has a condition which guarantees we can't afford not to have good health coverage. Even with such coverage and a decent job I labor under a mountain of lingering debt from years of prior health costs. I would not want to be in the position to have to beg on a Gofundme account for help, and empathize with those who do. Its laudable that if a game designer had 1,000 fans and those fans all paid $100/year that it could be enough, but in truth that probably isn't actually enough when real health problems arise, and most of those fans are also facing their own associated health cost issues as well. It doesn't help that this is an industry that often considers $20 way too much for a PDF of a game, and a significant number of RPGers are in the hobby because they have little income and need something that doesn't drain their finances much to begin with. [/QUOTE]
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