Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The AI DM in Action
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ruin Explorer" data-source="post: 9313212" data-attributes="member: 18"><p>You absolutely do. This is where you're flatly wrong. It's not even arguable. When you're in an art class, you see the art other people are making. You can't honestly live life among others and not see the art they make. And human art is constructed by an entirely different process to AI generation - it's not comparable. You can take a bad piece and make it better, or you can you reject and change your ideas, whatever - AI cannot do anything of the sort, it can only re-roll its random combos the word salad of prompts. This strikes me as an objection coming either from someone who has never participated in making art, in their life (which seems unlikely, but not impossible), or a place of almost fantasy - another world, a different world, where the artistic process is hidden and unavailable.</p><p></p><p>I will be honest, when you see AI art boosters on Twitter you often do seem them acting the like the tools to create have been denied to them, hidden from them - but it's not true. It's never true. They're always well-off Westerners who went to decent colleges. They chose not to engage with the making of art. It was never denied to them.</p><p></p><p>That's on you. That you don't get it isn't on me.</p><p></p><p>It's particularly of note that the obviously low taste levels and weak aesthetic sense of a lot of AI art fans is part of what's holding AI art back, part of what is continuing to make it look distinctive and kind of crap - because the pieces being selected for are not usually the most artistically interesting, not the most similar to really skilled, striking or beautiful art, they're usually just the ones that nail the prompt and look "decent" - i.e. not obviously embarrassing (but they sometimes still are) - often as I've pointed out in this wildly overwrought, overdetailed way.</p><p></p><p>To be clear this is a subject I find quite interesting - I'm not averse at all to using AI art tools to explore what they can do, and I kind of hope one day to find one that's actually impressive, but the current limitations on their fundamental functionality, and the fact that they seem to be creating increasingly not decreasingly same-y images is unfortunate.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 9313212, member: 18"] You absolutely do. This is where you're flatly wrong. It's not even arguable. When you're in an art class, you see the art other people are making. You can't honestly live life among others and not see the art they make. And human art is constructed by an entirely different process to AI generation - it's not comparable. You can take a bad piece and make it better, or you can you reject and change your ideas, whatever - AI cannot do anything of the sort, it can only re-roll its random combos the word salad of prompts. This strikes me as an objection coming either from someone who has never participated in making art, in their life (which seems unlikely, but not impossible), or a place of almost fantasy - another world, a different world, where the artistic process is hidden and unavailable. I will be honest, when you see AI art boosters on Twitter you often do seem them acting the like the tools to create have been denied to them, hidden from them - but it's not true. It's never true. They're always well-off Westerners who went to decent colleges. They chose not to engage with the making of art. It was never denied to them. That's on you. That you don't get it isn't on me. It's particularly of note that the obviously low taste levels and weak aesthetic sense of a lot of AI art fans is part of what's holding AI art back, part of what is continuing to make it look distinctive and kind of crap - because the pieces being selected for are not usually the most artistically interesting, not the most similar to really skilled, striking or beautiful art, they're usually just the ones that nail the prompt and look "decent" - i.e. not obviously embarrassing (but they sometimes still are) - often as I've pointed out in this wildly overwrought, overdetailed way. To be clear this is a subject I find quite interesting - I'm not averse at all to using AI art tools to explore what they can do, and I kind of hope one day to find one that's actually impressive, but the current limitations on their fundamental functionality, and the fact that they seem to be creating increasingly not decreasingly same-y images is unfortunate. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The AI DM in Action
Top