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General Tabletop Discussion
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RPG Evolution: The Child Becomes the Parent
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<blockquote data-quote="Hussar" data-source="post: 8559507" data-attributes="member: 22779"><p>It is pretty understandable too. A big tent movie or a AAA game is a hundreds of millions of dollars investment. That's a ridiculous amount of money. If the return is less than what I'd get if I just put it in a savings account, why am I doing it? </p><p></p><p>Yeah, yeah, art and all that, but, at the end of the day, these are businesses. Which means if you want these huge budget events, then it's not going to be blazing new paths. </p><p></p><p>OTOH, the last time WotC tried being creative, it was a massive failure. They went back to tried and true and found spectacular success. Not really surprising that they aren't all that interested in making new stuff. The market definitely spoke. And the market told WotC that they want WotC to stay in the lane, don't change too much and keep things pretty much static forever. </p><p></p><p>Sure, we can blame the "corporate suits" all day long. Doesn't change the fact that D&D gamers have zero interest in innovation.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8559507, member: 22779"] It is pretty understandable too. A big tent movie or a AAA game is a hundreds of millions of dollars investment. That's a ridiculous amount of money. If the return is less than what I'd get if I just put it in a savings account, why am I doing it? Yeah, yeah, art and all that, but, at the end of the day, these are businesses. Which means if you want these huge budget events, then it's not going to be blazing new paths. OTOH, the last time WotC tried being creative, it was a massive failure. They went back to tried and true and found spectacular success. Not really surprising that they aren't all that interested in making new stuff. The market definitely spoke. And the market told WotC that they want WotC to stay in the lane, don't change too much and keep things pretty much static forever. Sure, we can blame the "corporate suits" all day long. Doesn't change the fact that D&D gamers have zero interest in innovation. [/QUOTE]
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