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RPG Evolution: The D&D Movie That Never Was
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<blockquote data-quote="talien" data-source="post: 7700908" data-attributes="member: 3285"><p>The long and winding history of the<em> Dungeons & Dragons</em> film rights <a href="https://www.patreon.com/posts/long-sordid-of-d-3080857" target="_blank">has been covered extensively</a>, particularly as companies attempt to capitalize on our nostalgia by turning any brand of your youth into a franchise. And yet despite the numerous failings of the D&D movies that have gone before, we may already have gotten a D&D movie in the form of a 1983 film: <em>Krull.</em></p><p style="text-align: center">[ATTACH=full]391604[/ATTACH]</p><h3>Krull? Yes, Krull!</h3><p>Wikipedia <a href="https://en.wikipedia.org/wiki/Krull_(film)" target="_blank">sums up the plot of <em>Krull</em></a>:</p><p></p><p></p><p></p><p>Our hero, Prince Colwyn, is nursed back to health by a wise old man named Ynyr. Ynyr explains that the only way to defeat the Beast is with a five-pointed throwing blade known as the Glaive. Upon retrieving it, Colwyn much then catch the Beast's lair, which teleports to a new location every sunrise. Finding it requires scrying the location, which the Beast does not allow easily -- and then once the heroes find it, they must travel there quickly via magical means.</p><p></p><p>By most measures <em>Krull </em>isn't very good. It holds a <a href="https://www.rottentomatoes.com/m/krull/" target="_blank">33% rating on Rotten Tomatoes based on 18 reviews</a>, and it made over $16.5 million in the U.S., failing to recoup its $50 million budget. However, it has gained a cult in the intervening years since it debuted (51% of Rotten Tomatoes' audience liked it). Judging by the conversions of <em>Krull </em>to D&D, some of those fans are definitely tabletop gamers. But that connection alone doesn't explain <em>Krull </em>-- for that, we need to look to two popular franchises at the time in book and movie format.</p><p></p><h3>Fantasy and Sci-Fi Influences</h3><p>Given that <em>Krull </em>is nominally a fantasy adventure, the influence of <em>Lord of the Rings </em>is impossible to ignore. Jon Peterson in<em><a href="http://amzn.to/2ao7V7b" target="_blank">Playing at the World</a> </em>explains just how influential <em>Lord of the Rings </em>was on American media:</p><p></p><p></p><p></p><p>It's no wonder that <em>Krull </em>hews closely to the Tolkien formula: Like the Fellowship, a variety of nobles and a ragtag band of other folk gather together to save their world. The Beast/Sauron parallels of a nebulous evil holed up in a dark tower are easy to spot, but the more prominent comparison is the Widow of the Web and the battle with Shelob. <a href="http://www.nunesmagician.com/2008/03/ten-greatest-things-about-movie-krull.html" target="_blank">Sean Keeley explains at SBNation</a>:</p><p></p><p></p><p></p><p>There was also another movie that would heavily influence <em>Krull: Star Wars. </em>Peterson explains how <em>Star Wars </em>influenced role-playing games:</p><p></p><p></p><p></p><p>Nick Schager at the A.V. Club outlines <a href="http://www.avclub.com/article/krull-equal-parts-george-lucas-and-jrr-tolkien-227494" target="_blank">just how much the two movies have in common</a>:</p><p></p><p></p><p></p><p><em>Krull </em>tried to have it both ways, a fantasy film with a sci-fi villain. And yet that's not a far cry from many of the early D&D campaigns like Blackmoor, which were often a mashup of sci-fi and fantasy tropes.</p><p></p><h3>You've Got D&D in my Krull!</h3><p>Because <em>Krull </em>drew on the influence of <em>Lord of the Rings</em>, it had similar parallels to D&D, including the diverse adventuring party of nobles, wizards, thieves, and even a non-standard race (a cyclops), <a href="http://www.denofgeek.com/movies/17668/looking-back-at-krull" target="_blank">as Den of Geek explains</a>:</p><p></p><p></p><p></p><p>Arriving at the Beast's lair even requires the heroes to navigate traps:</p><p></p><p></p><p></p><p>Also like early D&D, there is a surprisingly high mortality rate among the adventurers:</p><p></p><p></p><p></p><p>It is perhaps not surprising that the influence of tabletop role-playing games went both ways.</p><p></p><h3>You've Got Krull in my D&D!</h3><p>The most obvious influence of <em>Krull </em>on D&D is the Glaive. Of course, the glaive in D&D was nothing like the wicked five-pointed throwing star of the movie, but rather -- to the disappoint of the film's fans -- a kind of polearm. Fans rectified that situation by creating their own statistics for the killer artifact.</p><p></p><p>I converted the entire <em>Krull </em>movie (and the Glaive) to the 3.5 Edition myself several years ago. You can pick it up <a href="http://members.toast.net/talien/michael/pdfs/krull.pdf" target="_blank">here</a>. For Fourth Edition stats of the Glaive, <a href="http://geekrampage.blogspot.com/2013/04/the-glaive-of-krulss-heroic-tier.html" target="_blank">see Geek Rampage</a>. For Fifth Edition stats , see this <a href="http://geekandsundry.com/bring-some-movie-magic-to-your-dd-campaign-with-these-5-legendary-weapons/" target="_blank">Geek and Sundry post</a>:</p><p></p><p></p><p></p><h3>So Why D&D?</h3><p>Just Press Play <a href="http://www.justpressplay.net/articles/6433-remembering-gary-gygaxour-way.html" target="_blank">elaborates on <em>Krull's</em> influence</a>:</p><p></p><p></p><p></p><p>But was <em>Krull </em>really meant to be a D&D movie? According to the Internet Movie Database (IMDB), <a href="http://www.imdb.com/title/tt0085811/releaseinfo?ref_=tt_dt_dt#akas" target="_blank"><em>Krull </em>was originally titled<em>Dungeons & Dragons</em></a><em>. </em>It's telling that the names listed on IMDB also include <em>The Dungeons of Krull </em>(apt, since our heroes journey into the Beast's dungeon) and <em>Dragons of Krull </em>(which makes no sense, as there are no dragons in the movie at all). If there's a rumor that was spread about <em>Krull </em>being titled <em>Dungeons & Dragons, </em>it likely started at IMDB.</p><p></p><p>By all accounts, it never happened. Co-creator of Dungeons & Dragons <a href="http://www.dragonsfoot.org/forums/viewtopic.php?p=506454&sid=2d1b9ed5266c5aa9b2863c456cf6a6b9#p506454" target="_blank">Gary Gygax himself said</a>:</p><p></p><p></p><p></p><p>Devin Faraci sums up <a href="http://birthmoviesdeath.com/2011/04/05/the-original-dungeons-dragons-movie-wasnt-dungeons-dragons" target="_blank">what fans may have been seeing for all these years</a>:</p></blockquote><p></p>
[QUOTE="talien, post: 7700908, member: 3285"] The long and winding history of the[I] Dungeons & Dragons[/I] film rights [URL='https://www.patreon.com/posts/long-sordid-of-d-3080857']has been covered extensively[/URL], particularly as companies attempt to capitalize on our nostalgia by turning any brand of your youth into a franchise. And yet despite the numerous failings of the D&D movies that have gone before, we may already have gotten a D&D movie in the form of a 1983 film: [I]Krull.[/I] [CENTER][ATTACH type="full" alt="krull.jpg"]391604[/ATTACH][/CENTER] [HEADING=2]Krull? Yes, Krull![/HEADING] Wikipedia [URL='https://en.wikipedia.org/wiki/Krull_(film)']sums up the plot of [I]Krull[/I][/URL]: Our hero, Prince Colwyn, is nursed back to health by a wise old man named Ynyr. Ynyr explains that the only way to defeat the Beast is with a five-pointed throwing blade known as the Glaive. Upon retrieving it, Colwyn much then catch the Beast's lair, which teleports to a new location every sunrise. Finding it requires scrying the location, which the Beast does not allow easily -- and then once the heroes find it, they must travel there quickly via magical means. By most measures [I]Krull [/I]isn't very good. It holds a [URL='https://www.rottentomatoes.com/m/krull/']33% rating on Rotten Tomatoes based on 18 reviews[/URL], and it made over $16.5 million in the U.S., failing to recoup its $50 million budget. However, it has gained a cult in the intervening years since it debuted (51% of Rotten Tomatoes' audience liked it). Judging by the conversions of [I]Krull [/I]to D&D, some of those fans are definitely tabletop gamers. But that connection alone doesn't explain [I]Krull [/I]-- for that, we need to look to two popular franchises at the time in book and movie format. [HEADING=2]Fantasy and Sci-Fi Influences[/HEADING] Given that [I]Krull [/I]is nominally a fantasy adventure, the influence of [I]Lord of the Rings [/I]is impossible to ignore. Jon Peterson in[I][URL='http://amzn.to/2ao7V7b']Playing at the World[/URL] [/I]explains just how influential [I]Lord of the Rings [/I]was on American media: It's no wonder that [I]Krull [/I]hews closely to the Tolkien formula: Like the Fellowship, a variety of nobles and a ragtag band of other folk gather together to save their world. The Beast/Sauron parallels of a nebulous evil holed up in a dark tower are easy to spot, but the more prominent comparison is the Widow of the Web and the battle with Shelob. [URL='http://www.nunesmagician.com/2008/03/ten-greatest-things-about-movie-krull.html']Sean Keeley explains at SBNation[/URL]: There was also another movie that would heavily influence [I]Krull: Star Wars. [/I]Peterson explains how [I]Star Wars [/I]influenced role-playing games: Nick Schager at the A.V. Club outlines [URL='http://www.avclub.com/article/krull-equal-parts-george-lucas-and-jrr-tolkien-227494']just how much the two movies have in common[/URL]: [I]Krull [/I]tried to have it both ways, a fantasy film with a sci-fi villain. And yet that's not a far cry from many of the early D&D campaigns like Blackmoor, which were often a mashup of sci-fi and fantasy tropes. [HEADING=2]You've Got D&D in my Krull![/HEADING] Because [I]Krull [/I]drew on the influence of [I]Lord of the Rings[/I], it had similar parallels to D&D, including the diverse adventuring party of nobles, wizards, thieves, and even a non-standard race (a cyclops), [URL='http://www.denofgeek.com/movies/17668/looking-back-at-krull']as Den of Geek explains[/URL]: Arriving at the Beast's lair even requires the heroes to navigate traps: Also like early D&D, there is a surprisingly high mortality rate among the adventurers: It is perhaps not surprising that the influence of tabletop role-playing games went both ways. [HEADING=2]You've Got Krull in my D&D![/HEADING] The most obvious influence of [I]Krull [/I]on D&D is the Glaive. Of course, the glaive in D&D was nothing like the wicked five-pointed throwing star of the movie, but rather -- to the disappoint of the film's fans -- a kind of polearm. Fans rectified that situation by creating their own statistics for the killer artifact. I converted the entire [I]Krull [/I]movie (and the Glaive) to the 3.5 Edition myself several years ago. You can pick it up [URL='http://members.toast.net/talien/michael/pdfs/krull.pdf']here[/URL]. For Fourth Edition stats of the Glaive, [URL='http://geekrampage.blogspot.com/2013/04/the-glaive-of-krulss-heroic-tier.html']see Geek Rampage[/URL]. For Fifth Edition stats , see this [URL='http://geekandsundry.com/bring-some-movie-magic-to-your-dd-campaign-with-these-5-legendary-weapons/']Geek and Sundry post[/URL]: [HEADING=2]So Why D&D?[/HEADING] Just Press Play [URL='http://www.justpressplay.net/articles/6433-remembering-gary-gygaxour-way.html']elaborates on [I]Krull's[/I] influence[/URL]: But was [I]Krull [/I]really meant to be a D&D movie? According to the Internet Movie Database (IMDB), [URL='http://www.imdb.com/title/tt0085811/releaseinfo?ref_=tt_dt_dt#akas'][I]Krull [/I]was originally titled[I]Dungeons & Dragons[/I][/URL][I]. [/I]It's telling that the names listed on IMDB also include [I]The Dungeons of Krull [/I](apt, since our heroes journey into the Beast's dungeon) and [I]Dragons of Krull [/I](which makes no sense, as there are no dragons in the movie at all). If there's a rumor that was spread about [I]Krull [/I]being titled [I]Dungeons & Dragons, [/I]it likely started at IMDB. By all accounts, it never happened. Co-creator of Dungeons & Dragons [URL='http://www.dragonsfoot.org/forums/viewtopic.php?p=506454&sid=2d1b9ed5266c5aa9b2863c456cf6a6b9#p506454']Gary Gygax himself said[/URL]: Devin Faraci sums up [URL='http://birthmoviesdeath.com/2011/04/05/the-original-dungeons-dragons-movie-wasnt-dungeons-dragons']what fans may have been seeing for all these years[/URL]: [/QUOTE]
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