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RPG Evolution: The Dragons Come Home to Roost
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<blockquote data-quote="Ruin Explorer" data-source="post: 8870504" data-attributes="member: 18"><p>A lot of what you're writing made sense to me, even if I don't fully agree, but this doesn't make any sense at all. I have critiques of all those products, but yours feel like they're based on broad assumptions about them based on you not having read them to me. I mean:</p><p></p><p>1) Modern Shadowrun - The main issue is simply terrible rules and book writing/editing. Like abysmal. Nigel Findley could still be with us and writing all the lore and they'd still be D- or F grade RPG books because the rules and editing/writing are just THAT bad.</p><p></p><p>2) Pathfinder 2E - This is pretty great. It's hard to see how anyone could find major fault with the setting, editing, writing, or rules apart from complexity. If you thought 3E was fine, though, I can't see it, as it's south of 3.XE/PF1 in complexity, but still has very solid rules. And whilst I don't want to be a Golarion fan, I am sort of forced to be by how well-written and together the darned setting is. I don't think my group would be up for learning it because of the complexity, but if they were, I'd seriously consider it.</p><p></p><p>3) New World of Darkness, do you mean the nWoD from 2004 or the far more recent 5th edition? Because the nWoD was 18 years ago and is now basically deceased, so being mad about that seems well, at least a decade too late. The 5th edition there's plenty of hate, but bleached and washed?! Er what? The exact opposite problem has been a lot of the problem with the 5th edition. It's absolutely anything but that, for better or worse. Beyond that it has some pretty bad rules issues, and modern Hunter is just fundamentally conceptually flawed. But shiny and clean it ain't. nWoD maybe you could argue that, but man, 18 years ago and superceded by both 20th Anniversary edition oWoD (basically "3rd edition" of the oWoD, kind of pretending a lot of Revised just never happened and sticking closer to 2E, which I presume you like), which is still being made/added to, and 5th edition.</p><p></p><p>4) 40K RPGs - I mean, the key difference is the new ones have rules that work a lot better. Other than that I'm not seeing a lot of difference. Both are very accurate to the 40K setting. Neither make any particular sacrifices I'm aware of. I am not however a Space Marine cultist so YMMV.</p><p></p><p>It feels like this might be more of an issue with your perception of RPGs, than a problem with RPGs.</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8870504, member: 18"] A lot of what you're writing made sense to me, even if I don't fully agree, but this doesn't make any sense at all. I have critiques of all those products, but yours feel like they're based on broad assumptions about them based on you not having read them to me. I mean: 1) Modern Shadowrun - The main issue is simply terrible rules and book writing/editing. Like abysmal. Nigel Findley could still be with us and writing all the lore and they'd still be D- or F grade RPG books because the rules and editing/writing are just THAT bad. 2) Pathfinder 2E - This is pretty great. It's hard to see how anyone could find major fault with the setting, editing, writing, or rules apart from complexity. If you thought 3E was fine, though, I can't see it, as it's south of 3.XE/PF1 in complexity, but still has very solid rules. And whilst I don't want to be a Golarion fan, I am sort of forced to be by how well-written and together the darned setting is. I don't think my group would be up for learning it because of the complexity, but if they were, I'd seriously consider it. 3) New World of Darkness, do you mean the nWoD from 2004 or the far more recent 5th edition? Because the nWoD was 18 years ago and is now basically deceased, so being mad about that seems well, at least a decade too late. The 5th edition there's plenty of hate, but bleached and washed?! Er what? The exact opposite problem has been a lot of the problem with the 5th edition. It's absolutely anything but that, for better or worse. Beyond that it has some pretty bad rules issues, and modern Hunter is just fundamentally conceptually flawed. But shiny and clean it ain't. nWoD maybe you could argue that, but man, 18 years ago and superceded by both 20th Anniversary edition oWoD (basically "3rd edition" of the oWoD, kind of pretending a lot of Revised just never happened and sticking closer to 2E, which I presume you like), which is still being made/added to, and 5th edition. 4) 40K RPGs - I mean, the key difference is the new ones have rules that work a lot better. Other than that I'm not seeing a lot of difference. Both are very accurate to the 40K setting. Neither make any particular sacrifices I'm aware of. I am not however a Space Marine cultist so YMMV. It feels like this might be more of an issue with your perception of RPGs, than a problem with RPGs. [/QUOTE]
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