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RPG Evolution: The Dragons Come Home to Roost
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<blockquote data-quote="MNblockhead" data-source="post: 8942071" data-attributes="member: 6796661"><p>Some folks on this thread obviously are living in a different world than me. The younger generation has such a wealth of information at their fingertips, which helps them quickly learn new games. The average new fan of the game certainly spends more time than I did in the 80s discussing the game, reading about it, and engaging in ways that just were not available to me when I was young (streaming, instructional videos, pod casts). I had Dragon Magazine and Polyhedron. That was all the TTRPG reading I did, other than the game books themselves. The only people I talked to about the games were a small, local group of friends plus an annual pilgrimage to Milwaukee for Gen Con.</p><p></p><p>We didn't have better system mastery of the games we played in the 80s. In many cases, especially with AD&D, we were just muddling along and making stuff up as we went along. Playing unintentionally home-brewed games because the rules were byzantine.</p><p></p><p>More naive or ignorant? Kids today can interact with people and their content from all over the world. If anything, I pity young people today for having less and less scope to be naive and ignorant. The ramifications of saying or doing stupid stuff even when young can haunt you for the rest of your life in the social media era.</p><p></p><p>Also I've read research about the average IQ consistently raising from generation to generation. Millenials and Gen Zs are likely, on average, more intelligent than my generation. I'm too lazy to look it up and provide a cite though, because I'm of the Gen X "slacker" generation.</p></blockquote><p></p>
[QUOTE="MNblockhead, post: 8942071, member: 6796661"] Some folks on this thread obviously are living in a different world than me. The younger generation has such a wealth of information at their fingertips, which helps them quickly learn new games. The average new fan of the game certainly spends more time than I did in the 80s discussing the game, reading about it, and engaging in ways that just were not available to me when I was young (streaming, instructional videos, pod casts). I had Dragon Magazine and Polyhedron. That was all the TTRPG reading I did, other than the game books themselves. The only people I talked to about the games were a small, local group of friends plus an annual pilgrimage to Milwaukee for Gen Con. We didn't have better system mastery of the games we played in the 80s. In many cases, especially with AD&D, we were just muddling along and making stuff up as we went along. Playing unintentionally home-brewed games because the rules were byzantine. More naive or ignorant? Kids today can interact with people and their content from all over the world. If anything, I pity young people today for having less and less scope to be naive and ignorant. The ramifications of saying or doing stupid stuff even when young can haunt you for the rest of your life in the social media era. Also I've read research about the average IQ consistently raising from generation to generation. Millenials and Gen Zs are likely, on average, more intelligent than my generation. I'm too lazy to look it up and provide a cite though, because I'm of the Gen X "slacker" generation. [/QUOTE]
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