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General Tabletop Discussion
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RPG Evolution: The Fair-Play Whodunnit
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<blockquote data-quote="talien" data-source="post: 9112756" data-attributes="member: 3285"><p>One of the biggest problems I have with a lot of expansive fiction, like Star Trek or the Marvel Cinematic Universe, is that when there are god-like characters, I begin to question fundamentals and therefore anything is possible. That is, once I know doppelgangers exist, they can be behind everything and everyone. Once I know you can create an undetectable poison once, I assume it can be every time. </p><p></p><p>You'll often see that there's some sort of scan to "prove" that this isn't the case, and that's basically a fictional backstop so the audience can stop guessing if magic/aliens/etc. are the reason behind the mystery. Similarly, D&D's best bet is trueseeing in some form (be it spell or ability), but players have to take it on faith that if the DM says "this is not the result of time travel or shapeshifitng" that they believe it. </p><p></p><p>Murder mysteries work because there's logic to the universe. Push it too far and PCs don't know what to believe anymore and aren't particularly vested in determining the outcome because anything is possible.</p></blockquote><p></p>
[QUOTE="talien, post: 9112756, member: 3285"] One of the biggest problems I have with a lot of expansive fiction, like Star Trek or the Marvel Cinematic Universe, is that when there are god-like characters, I begin to question fundamentals and therefore anything is possible. That is, once I know doppelgangers exist, they can be behind everything and everyone. Once I know you can create an undetectable poison once, I assume it can be every time. You'll often see that there's some sort of scan to "prove" that this isn't the case, and that's basically a fictional backstop so the audience can stop guessing if magic/aliens/etc. are the reason behind the mystery. Similarly, D&D's best bet is trueseeing in some form (be it spell or ability), but players have to take it on faith that if the DM says "this is not the result of time travel or shapeshifitng" that they believe it. Murder mysteries work because there's logic to the universe. Push it too far and PCs don't know what to believe anymore and aren't particularly vested in determining the outcome because anything is possible. [/QUOTE]
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