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RPG Evolution: The Half-Edition Shuffle
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<blockquote data-quote="Jacob Lewis" data-source="post: 8546030" data-attributes="member: 6667921"><p>Just to be clear, I am speaking about RPGs in general and not just D&D. (But also DnD.) The way I see it, a new edition means significant changes to the mechanics of the system, but it is still recognizable as a brand.</p><p></p><p>Personally, I'd rather see a revised edition or supplemental options to change existing stuff rather than a whole new line of recycled products. Or find more ways to support existing rules set that still seem to be holding up pretty well. You know. Be creative. I hear adventures and settings are a good way to keep these games fresh. And up until now, that's kinda been how 5e has been going and its worked fine so far. After 6+ versions of PHBs and DMGs for the same game, its time to just pick a winner and try some new games. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jacob Lewis, post: 8546030, member: 6667921"] Just to be clear, I am speaking about RPGs in general and not just D&D. (But also DnD.) The way I see it, a new edition means significant changes to the mechanics of the system, but it is still recognizable as a brand. Personally, I'd rather see a revised edition or supplemental options to change existing stuff rather than a whole new line of recycled products. Or find more ways to support existing rules set that still seem to be holding up pretty well. You know. Be creative. I hear adventures and settings are a good way to keep these games fresh. And up until now, that's kinda been how 5e has been going and its worked fine so far. After 6+ versions of PHBs and DMGs for the same game, its time to just pick a winner and try some new games. ;) [/QUOTE]
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