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RPG Evolution: The Half-Edition Shuffle
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<blockquote data-quote="Alby87" data-source="post: 8546833" data-attributes="member: 7031244"><p>Here how I predict the 2024 edition will be, considering what they have done until now and with a market prospective:</p><p>1) PHB</p><p>To sell this, people should feel their PHB outdated without changing the rules, as changing them will "scare" not "core" players.</p><p></p><p>Races - Rewrite to new format, removing all lore stuff.</p><p>Classes - Rewrite ditching all short-rest powers, adding all the optional features from Tasha still as optional.</p><p>Subclasses - Rewrite similar subclasses with slightly different names: not actual reprint, so in AL can still use the old ones</p><p>Feats - Still optional, will be reworded and updated, will need the new PHB is using them in AL</p><p>Spells - Same as feats, slighlty rewritten. Lists will also tell you spells that can be found in XGE and TCE (they will not be removed from the WotC catalogue, as you can image by the new printing of those).</p><p></p><p>Rules - Apart clarifications and reorganizing, no changes: completely compatible.</p><p></p><p>2) MM</p><p>To sell the new MM, you can see how they did with MotM: changing a lot of the statblock it will be like a guaranted sale.</p><p></p><p>3) DMG</p><p>Well, this is the most difficult to sell if not done right, and some of the most sound criticism of 5e is for rules from this book. Not stronghold rules, bad exploration pillar, bad adventuring day pacing, and so on... a lot of lore about planes and gods will be ditched, so those pages will bring more rules to fix those common criticism, and (I hope) at least some good indexes for the optional rules. Players can be scared by new rules, but to Dungeon Masters will be asked to learn and apply new rules to improve and update the game.</p><p></p><p>Probably they will sell it in the first months as a boxed set, and only after some time, they will start sell it separately.</p><p>All the lore from VGtM, MToF that was not published in MoTM, all the races, planes and other information will be probably packed in... something (they are saying that new settings will not be sold as simple books) about the Forgotten Realms, that will be the first setting of this 5.5 wave.</p><p></p><p>Hope you liked this wall of text <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Alby87, post: 8546833, member: 7031244"] Here how I predict the 2024 edition will be, considering what they have done until now and with a market prospective: 1) PHB To sell this, people should feel their PHB outdated without changing the rules, as changing them will "scare" not "core" players. Races - Rewrite to new format, removing all lore stuff. Classes - Rewrite ditching all short-rest powers, adding all the optional features from Tasha still as optional. Subclasses - Rewrite similar subclasses with slightly different names: not actual reprint, so in AL can still use the old ones Feats - Still optional, will be reworded and updated, will need the new PHB is using them in AL Spells - Same as feats, slighlty rewritten. Lists will also tell you spells that can be found in XGE and TCE (they will not be removed from the WotC catalogue, as you can image by the new printing of those). Rules - Apart clarifications and reorganizing, no changes: completely compatible. 2) MM To sell the new MM, you can see how they did with MotM: changing a lot of the statblock it will be like a guaranted sale. 3) DMG Well, this is the most difficult to sell if not done right, and some of the most sound criticism of 5e is for rules from this book. Not stronghold rules, bad exploration pillar, bad adventuring day pacing, and so on... a lot of lore about planes and gods will be ditched, so those pages will bring more rules to fix those common criticism, and (I hope) at least some good indexes for the optional rules. Players can be scared by new rules, but to Dungeon Masters will be asked to learn and apply new rules to improve and update the game. Probably they will sell it in the first months as a boxed set, and only after some time, they will start sell it separately. All the lore from VGtM, MToF that was not published in MoTM, all the races, planes and other information will be probably packed in... something (they are saying that new settings will not be sold as simple books) about the Forgotten Realms, that will be the first setting of this 5.5 wave. Hope you liked this wall of text :) [/QUOTE]
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