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<blockquote data-quote="Jaeger" data-source="post: 8548818" data-attributes="member: 27996"><p>Ehh... They don't need to pay anyone. That could easily be just an organized fandom push.</p><p></p><p>PF2 issue was that it was in a no win situation. What design direction was it supposed to go in? And how soon after 5e should it have been dropped?</p><p></p><p>PF1e briefly was the #1 RPG, but they were the #1 RPG by outselling 4e by a bit. They were not the #1 RPG the way D&D is usually the #1 RPG: i.e. being <em>at least</em> 4-5 times orders of magnitude bigger than the #2 RPG.</p><p></p><p>They were really kind of put to the question when 5e hit only 4 years after they came out with PF1e. What were they to do with so many players invested in PF1e? Switch to a new edition so soon?</p><p></p><p>They were just not in a position to meaningfully challenge WotC's release of 5e.</p><p></p><p>Any way they jumped would have meant taking a risk and asking their fanbase to follow along with them. And ultimately they took the least risky option in waiting 7 more years and releasing PF2 that more or less doubled down on the design direction of PF1e.</p><p></p><p>20/20 hindsight backseat driving... By 2015 they should have seen that 5e was going leaps and bounds beyond them. So they should have either downsized and become the preeminent supporter of 3rd party 5e material, or taken a more bold and challenging design direction with PF2 and challenged 5e more head to head.</p><p></p><p>Now they are going to wind up wherever they are going to wind up, given their current evolving issues...</p></blockquote><p></p>
[QUOTE="Jaeger, post: 8548818, member: 27996"] Ehh... They don't need to pay anyone. That could easily be just an organized fandom push. PF2 issue was that it was in a no win situation. What design direction was it supposed to go in? And how soon after 5e should it have been dropped? PF1e briefly was the #1 RPG, but they were the #1 RPG by outselling 4e by a bit. They were not the #1 RPG the way D&D is usually the #1 RPG: i.e. being [I]at least[/I] 4-5 times orders of magnitude bigger than the #2 RPG. They were really kind of put to the question when 5e hit only 4 years after they came out with PF1e. What were they to do with so many players invested in PF1e? Switch to a new edition so soon? They were just not in a position to meaningfully challenge WotC's release of 5e. Any way they jumped would have meant taking a risk and asking their fanbase to follow along with them. And ultimately they took the least risky option in waiting 7 more years and releasing PF2 that more or less doubled down on the design direction of PF1e. 20/20 hindsight backseat driving... By 2015 they should have seen that 5e was going leaps and bounds beyond them. So they should have either downsized and become the preeminent supporter of 3rd party 5e material, or taken a more bold and challenging design direction with PF2 and challenged 5e more head to head. Now they are going to wind up wherever they are going to wind up, given their current evolving issues... [/QUOTE]
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