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RPG Evolution: The Half-Edition Shuffle
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<blockquote data-quote="HammerMan" data-source="post: 8550313" data-attributes="member: 84112"><p>but again, being a half edition reshuffle we could see it NOW as 5.5/6/anniversary edition. </p><p></p><p>the slayer (in 4e) was a fighter that (if I remember) by base was still a fighter with a mark (like 5e samari and sentinel) built in but also added dex mod to damage... then x times per encounter (so in 5e either prof times per day or x times per short rest) they could add an extra W to damage... but, you could take classic powers from 4e (like the big enemy of many come and get it) in place of the X times per encounter... </p><p></p><p>basically it made something not unlike champion, BUT at level up you could swap out part of champion for something more complex on a 1 on 1 basis. </p><p></p><p>that is what I would have wished 5e looked like. </p><p></p><p>now I feel (10ish years after 5e started) that spliting champion and battlemaster into 2 classes may be better... but still keeping a 'build' of battle master that is more complex then champion but still mostly simple, AND a really complex battlemaster build.</p></blockquote><p></p>
[QUOTE="HammerMan, post: 8550313, member: 84112"] but again, being a half edition reshuffle we could see it NOW as 5.5/6/anniversary edition. the slayer (in 4e) was a fighter that (if I remember) by base was still a fighter with a mark (like 5e samari and sentinel) built in but also added dex mod to damage... then x times per encounter (so in 5e either prof times per day or x times per short rest) they could add an extra W to damage... but, you could take classic powers from 4e (like the big enemy of many come and get it) in place of the X times per encounter... basically it made something not unlike champion, BUT at level up you could swap out part of champion for something more complex on a 1 on 1 basis. that is what I would have wished 5e looked like. now I feel (10ish years after 5e started) that spliting champion and battlemaster into 2 classes may be better... but still keeping a 'build' of battle master that is more complex then champion but still mostly simple, AND a really complex battlemaster build. [/QUOTE]
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