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RPG Evolution: The Pit Problem
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<blockquote data-quote="GuyBoy" data-source="post: 9053713" data-attributes="member: 7031143"><p>We actually used a pit trap to our advantage this weekend: our mighty, but clumsy, paladin blundered into it, but miraculously rolled a 20 on his dexterity save and jumped back ( shout out [USER=6879661]@TheSword[/USER] ). The pit closed. Next encounter was a couple of mummies in a nearby room, who were quiescent until our mage stole the two rubies from their dry hands; cue lambent green lights in hollow eye sockets, lurching to life, pursuit etc!</p><p>We fled, skirting the pit’s trigger stone. They didn’t skirt it!</p><p>Of course, could be tricky for the next adventurer who falls in to join two raging mummies, but hey, them’s the breaks.........</p></blockquote><p></p>
[QUOTE="GuyBoy, post: 9053713, member: 7031143"] We actually used a pit trap to our advantage this weekend: our mighty, but clumsy, paladin blundered into it, but miraculously rolled a 20 on his dexterity save and jumped back ( shout out [USER=6879661]@TheSword[/USER] ). The pit closed. Next encounter was a couple of mummies in a nearby room, who were quiescent until our mage stole the two rubies from their dry hands; cue lambent green lights in hollow eye sockets, lurching to life, pursuit etc! We fled, skirting the pit’s trigger stone. They didn’t skirt it! Of course, could be tricky for the next adventurer who falls in to join two raging mummies, but hey, them’s the breaks......... [/QUOTE]
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RPG Evolution: The Pit Problem
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