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General Tabletop Discussion
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RPG Evolution: The Pit Problem
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<blockquote data-quote="Lanefan" data-source="post: 9056773" data-attributes="member: 29398"><p>And with rare exceptions players always have the in-character option of turning back.</p><p></p><p>Now that we've got the silly extremes out of our systems, a trap that generates effects - dramatic or not - at a remote location can be as simple as tripping a wire here causes a bell to ring somewhere else, alerting the opposition to intruders and allowing them to prepare an ambush. Seems just the sort of defence a wise occupant - whose goal is to capture and-or kill intruders rather than just deter them - would put in a place.</p><p></p><p>If they avoid the trap they don't learn what it does, which is true of many avoided traps e.g. they might notice and safely avoid a pit and never realize it has dangerous spikes at the bottom...or treasure...or a Gelatinous Cube...</p><p></p><p>If they set off the trap and know they did so, and its effects are remote, they are left wondering what if anything setting off the trap did; which if nothing else adds to the suspense and confusion. Beyond that, from their perspective the adventure continues apparently as normal.</p><p></p><p>This seems a very negative take.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 9056773, member: 29398"] And with rare exceptions players always have the in-character option of turning back. Now that we've got the silly extremes out of our systems, a trap that generates effects - dramatic or not - at a remote location can be as simple as tripping a wire here causes a bell to ring somewhere else, alerting the opposition to intruders and allowing them to prepare an ambush. Seems just the sort of defence a wise occupant - whose goal is to capture and-or kill intruders rather than just deter them - would put in a place. If they avoid the trap they don't learn what it does, which is true of many avoided traps e.g. they might notice and safely avoid a pit and never realize it has dangerous spikes at the bottom...or treasure...or a Gelatinous Cube... If they set off the trap and know they did so, and its effects are remote, they are left wondering what if anything setting off the trap did; which if nothing else adds to the suspense and confusion. Beyond that, from their perspective the adventure continues apparently as normal. This seems a very negative take. [/QUOTE]
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