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RPG Evolution: The Superman Problem
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<blockquote data-quote="Voranzovin" data-source="post: 9118605" data-attributes="member: 7020495"><p>I'm playing a Cambion in a Dnd game right now, who's character concept might be described as "what if a teenage Joan Jett was also Hellboy?" I built her as a Tiefling with the Infernal Constitution feat and Barbarian/Path of the Beast reflavored as demonic powers. Accordingly, while she isn't actually immune to anything, she's resistant to an awful lot of stuff-fire, cold, poison and (when raging) piercing, slashing, and bludgeoning.</p><p></p><p>I've had a lot of fun playing this up. She chugs hot tea and sleeps way too close to the camp fire. She drinks like a fish (she is capable of getting drunk, but being resistant to poison and having an 18 CON means she needs very large amounts of alcohol to do so). And, since we treat hit points as meat points in her case (the other PCs use the more common heroic luck/minor scrapes and bruises description of hp), clothing damage is something she has to contend with constantly, leading to the somewhat amusing scenario of the ripped punk half-demon who spends a lot of her evenings at camp sewing.</p><p></p><p>I've tried to play the psychological effects of this two ways--she does sometimes forget how fragile normal mortals are, but she's also, much like superman as described in the OP, trying to bridge that gap. The Ideal on her character sheet reads:</p><p></p><p>"A lot of, you know, <em>beings</em>, are like “oh, mortals are just cattle,” or they’re like RAAAR because they can’t talk. Either way it’s bull××××. I like people! They’re awesome, and they do amazing things like cook and build stuff and make art and music and care about things. If you don’t like people—or, like, you do like them, but only as a foodstuff—then I’m going to kick the absolute living<strong><em> ×××× </em></strong>out of you until you either like people or you die. Whichever comes first."</p></blockquote><p></p>
[QUOTE="Voranzovin, post: 9118605, member: 7020495"] I'm playing a Cambion in a Dnd game right now, who's character concept might be described as "what if a teenage Joan Jett was also Hellboy?" I built her as a Tiefling with the Infernal Constitution feat and Barbarian/Path of the Beast reflavored as demonic powers. Accordingly, while she isn't actually immune to anything, she's resistant to an awful lot of stuff-fire, cold, poison and (when raging) piercing, slashing, and bludgeoning. I've had a lot of fun playing this up. She chugs hot tea and sleeps way too close to the camp fire. She drinks like a fish (she is capable of getting drunk, but being resistant to poison and having an 18 CON means she needs very large amounts of alcohol to do so). And, since we treat hit points as meat points in her case (the other PCs use the more common heroic luck/minor scrapes and bruises description of hp), clothing damage is something she has to contend with constantly, leading to the somewhat amusing scenario of the ripped punk half-demon who spends a lot of her evenings at camp sewing. I've tried to play the psychological effects of this two ways--she does sometimes forget how fragile normal mortals are, but she's also, much like superman as described in the OP, trying to bridge that gap. The Ideal on her character sheet reads: "A lot of, you know, [I]beings[/I], are like “oh, mortals are just cattle,” or they’re like RAAAR because they can’t talk. Either way it’s bull××××. I like people! They’re awesome, and they do amazing things like cook and build stuff and make art and music and care about things. If you don’t like people—or, like, you do like them, but only as a foodstuff—then I’m going to kick the absolute living[B][I] ×××× [/I][/B]out of you until you either like people or you die. Whichever comes first." [/QUOTE]
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