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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Scott Christian" data-source="post: 8688469" data-attributes="member: 6901101"><p>Halfling are in my home game. The vlings (similar to elves) and humans were able to procreate for a while. No one knows why or how, but now they are unable. Some say it was the god's will, others say it was magic... some say love had something to do with it. But, one thing is certain, the offspring of the vlings and humans were short. Their name, halfling, actually started out as half-vling.</p><p>Several hundred years later, some of the halflings don't even believe they are descendants of vlings. Scholars know, but the teaching is not widespread, and is mostly kept alive through storytelling - which the halflings are famous for; their dialect is known for lots of onomatopes, whistles, odd sounds for different punctuation, etc. </p><p>They live in the same kingdom as the vling and humans; however, most tend to stay on the outskirts in farming villages. This is a product of the original vling and human couples feeling like outcasts in the city, as many in the court and church opposed their relationship. </p><p></p><p>As far as my players' perspectives, they work well within the campaign world. There is a touch of the familiar, and enough in their culture and appearance that make them a little different.</p></blockquote><p></p>
[QUOTE="Scott Christian, post: 8688469, member: 6901101"] Halfling are in my home game. The vlings (similar to elves) and humans were able to procreate for a while. No one knows why or how, but now they are unable. Some say it was the god's will, others say it was magic... some say love had something to do with it. But, one thing is certain, the offspring of the vlings and humans were short. Their name, halfling, actually started out as half-vling. Several hundred years later, some of the halflings don't even believe they are descendants of vlings. Scholars know, but the teaching is not widespread, and is mostly kept alive through storytelling - which the halflings are famous for; their dialect is known for lots of onomatopes, whistles, odd sounds for different punctuation, etc. They live in the same kingdom as the vling and humans; however, most tend to stay on the outskirts in farming villages. This is a product of the original vling and human couples feeling like outcasts in the city, as many in the court and church opposed their relationship. As far as my players' perspectives, they work well within the campaign world. There is a touch of the familiar, and enough in their culture and appearance that make them a little different. [/QUOTE]
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