Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 8688509" data-attributes="member: 7006"><p>All races in D&D are just "humans in rubber masks", so it's never been an issue nor a concern. They get chosen to be played usually for the same reason any race gets chosen... the players wants the game mechanics.</p><p></p><p>The trope of the D&D adventuring party is that the members are all doing the exact same thing together-- they are journeying as a group to accomplish goals. Maybe they are group goals, maybe they are individual goals that the others agree to assist on. But they are all working as one unit. Essentially, "Adventuring Party" is its own "race" moreso than even the races in the PHB. Because the stereotypes of the "Adventuring Party" at a macro level are much more cohesive and played true than any sort of stereotypes any of the true races have.</p><p></p><p>Any differences these races have come out in character on the micro level-- mainly as personality quirks. And personality quirks are not race specific. Dwarves are "typically gruff". Well, there are plenty of humans that are gruff too. So "gruff" isn't a dwarven trait, it's a universal one. You will also find dragonborn that are gruff. Hobgoblins that are gruff. Halflings that are gruff. Even elves that are gruff. So "being gruff" in an adventuring party is no more or less "dwarfy" than anything else the character might be. Halflings are "typically home-centric". And so are members of every other race too. So being "home-centric" or "food obsessed" means nothing to distinguish a Halfling from anyone else. Especially considering a Halfling PC in D&D is typically about "going out on adventure with other members of the adventuring party"-- just like every other member of the party is, regardless of their race.</p><p></p><p>So if someone chooses Halfling, it's not because they have some super-secret Halfling identity they want to try and present... it's because they want to play certain character personality quirks (which could come from playing ANY race in the game) and the four or five game mechanics the Halfling race in the PHB gives them (which ONLY comes from playing a Halfling.) That's why everyone does it in my opnion.</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8688509, member: 7006"] All races in D&D are just "humans in rubber masks", so it's never been an issue nor a concern. They get chosen to be played usually for the same reason any race gets chosen... the players wants the game mechanics. The trope of the D&D adventuring party is that the members are all doing the exact same thing together-- they are journeying as a group to accomplish goals. Maybe they are group goals, maybe they are individual goals that the others agree to assist on. But they are all working as one unit. Essentially, "Adventuring Party" is its own "race" moreso than even the races in the PHB. Because the stereotypes of the "Adventuring Party" at a macro level are much more cohesive and played true than any sort of stereotypes any of the true races have. Any differences these races have come out in character on the micro level-- mainly as personality quirks. And personality quirks are not race specific. Dwarves are "typically gruff". Well, there are plenty of humans that are gruff too. So "gruff" isn't a dwarven trait, it's a universal one. You will also find dragonborn that are gruff. Hobgoblins that are gruff. Halflings that are gruff. Even elves that are gruff. So "being gruff" in an adventuring party is no more or less "dwarfy" than anything else the character might be. Halflings are "typically home-centric". And so are members of every other race too. So being "home-centric" or "food obsessed" means nothing to distinguish a Halfling from anyone else. Especially considering a Halfling PC in D&D is typically about "going out on adventure with other members of the adventuring party"-- just like every other member of the party is, regardless of their race. So if someone chooses Halfling, it's not because they have some super-secret Halfling identity they want to try and present... it's because they want to play certain character personality quirks (which could come from playing ANY race in the game) and the four or five game mechanics the Halfling race in the PHB gives them (which ONLY comes from playing a Halfling.) That's why everyone does it in my opnion. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
RPG Evolution: The Trouble with Halflings
Top