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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Tales and Chronicles" data-source="post: 8688519" data-attributes="member: 6871653"><p>I love my Halflings to be supernaturally able to 1) always be at the right place at the right moment or 2) disappear from where they should have been. Halflings also develops psionic tendencies toward ''being there, then not-there, then not back here again''.</p><p></p><p>But that capacity to remove themselves from sight and never stand in the way has some downsides. They can be so much ''not there'' that they become skulks, literally so unobtrusive that they are partially removed from creation. </p><p></p><p>So trying to stay in close-knit communities is a good way to not becoming forgotten to inexistence. That's why they mingle so easily with the others. And that why striking on your own to go on an adventure is not a good idea: chances are you'll become a nameless, forgotten cautionary tale figure....literally.</p></blockquote><p></p>
[QUOTE="Tales and Chronicles, post: 8688519, member: 6871653"] I love my Halflings to be supernaturally able to 1) always be at the right place at the right moment or 2) disappear from where they should have been. Halflings also develops psionic tendencies toward ''being there, then not-there, then not back here again''. But that capacity to remove themselves from sight and never stand in the way has some downsides. They can be so much ''not there'' that they become skulks, literally so unobtrusive that they are partially removed from creation. So trying to stay in close-knit communities is a good way to not becoming forgotten to inexistence. That's why they mingle so easily with the others. And that why striking on your own to go on an adventure is not a good idea: chances are you'll become a nameless, forgotten cautionary tale figure....literally. [/QUOTE]
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