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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Minigiant" data-source="post: 8690528" data-attributes="member: 63508"><p>The problem is like you said the package is undertuned.</p><p></p><p>Let's look at the goblin: It's traits are its favorability to darkness, anger to bigger folk, and nimbleness.</p><p></p><p>So it has Darkvision, Fury of the Small, and Nimble Escape. So whether you make a goblin fighter or goblin wizard, you can feel and play that angry little monster jumps out the darkness to backstab foes and runs away screaming if in a bad situation.</p><p></p><p>With the halfling, you can easily go a whole session without displaying your halflingness. Because the halfling package is <strong>reactive and passive</strong> but lacks the <strong>power</strong> to shine brightly.</p><p>The Dwarf's races are reactive and passive but big and constantly on display The Hill dwark has more HP. The Mountain Dwarf has a big STR boost and usually better AC. nd wih Tasha's you can even trade out redundantdwarf features for ones you want to use more.</p><p></p><p>Solution 1: Lucky gives you a luck point instead of a passive reroll.</p><p>Solution 2: Brave affect all allies within your walking speed.</p><p>Solution 3: Halfling Nimbleness lets you Disengage as a bonus action</p><p></p><p></p><p>Naaaaah.</p><p>Pf2 Ancestries rely on optional feat for power and it makes members of a race share way too little in common.</p></blockquote><p></p>
[QUOTE="Minigiant, post: 8690528, member: 63508"] The problem is like you said the package is undertuned. Let's look at the goblin: It's traits are its favorability to darkness, anger to bigger folk, and nimbleness. So it has Darkvision, Fury of the Small, and Nimble Escape. So whether you make a goblin fighter or goblin wizard, you can feel and play that angry little monster jumps out the darkness to backstab foes and runs away screaming if in a bad situation. With the halfling, you can easily go a whole session without displaying your halflingness. Because the halfling package is [B]reactive and passive[/B] but lacks the [B]power[/B] to shine brightly. The Dwarf's races are reactive and passive but big and constantly on display The Hill dwark has more HP. The Mountain Dwarf has a big STR boost and usually better AC. nd wih Tasha's you can even trade out redundantdwarf features for ones you want to use more. Solution 1: Lucky gives you a luck point instead of a passive reroll. Solution 2: Brave affect all allies within your walking speed. Solution 3: Halfling Nimbleness lets you Disengage as a bonus action Naaaaah. Pf2 Ancestries rely on optional feat for power and it makes members of a race share way too little in common. [/QUOTE]
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