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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Chaosmancer" data-source="post: 8690609" data-attributes="member: 6801228"><p>But that's mechanics, not story. My ranger may be pissing down his leg from fear effects, but he is still standing and shooting at that dragon. Are you going to try and claim that feeling and being affected by fear makes you not brave? Or do we still hold that doing something <strong>despite </strong>fear is bravery? </p><p></p><p>I won't deny advantage on saving throws is mechanically good. But story-wise, everyone who decides to go and fight the darkness for the good of those who can't is brave.</p><p></p><p></p><p></p><p>Some of them can hide in a crowd. But they can't hide any better in any other circumstance. And again, a halfing Paladin isn't sneakier than a Bugbear rogue, or a dragonborn rogue, or an elven rogue, or a human rogue. Because "I am a rogue" is more important to being sneaky than "I am a halfling" So how is it a defining part of their racial character if it is something determined by class?</p><p></p><p></p><p></p><p>Can you re-roll a 2? A 3? What if you re-roll that one and still fail? </p><p></p><p>Yes, again, it is a good mechanic. However, it doesn't really fit into the story easily. The halfling isn't any luckier than an orc fighter who rolls a 1 on their save and uses indomitable. Unless the DM forces it into the story, which is incredibly awkward to do, by determining randomly which events are "halfling luck" and which are just.... normal luck.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8690609, member: 6801228"] But that's mechanics, not story. My ranger may be pissing down his leg from fear effects, but he is still standing and shooting at that dragon. Are you going to try and claim that feeling and being affected by fear makes you not brave? Or do we still hold that doing something [B]despite [/B]fear is bravery? I won't deny advantage on saving throws is mechanically good. But story-wise, everyone who decides to go and fight the darkness for the good of those who can't is brave. Some of them can hide in a crowd. But they can't hide any better in any other circumstance. And again, a halfing Paladin isn't sneakier than a Bugbear rogue, or a dragonborn rogue, or an elven rogue, or a human rogue. Because "I am a rogue" is more important to being sneaky than "I am a halfling" So how is it a defining part of their racial character if it is something determined by class? Can you re-roll a 2? A 3? What if you re-roll that one and still fail? Yes, again, it is a good mechanic. However, it doesn't really fit into the story easily. The halfling isn't any luckier than an orc fighter who rolls a 1 on their save and uses indomitable. Unless the DM forces it into the story, which is incredibly awkward to do, by determining randomly which events are "halfling luck" and which are just.... normal luck. [/QUOTE]
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