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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="James Gasik" data-source="post: 8691833" data-attributes="member: 6877472"><p>Now that Mordenkainen's Monsters of the Multiverse has offered Small-size options to races like Aasimar, I imagine Halflings would need a boost to stay competitive. </p><p></p><p>Especially if Kender are printed with immunity to fear.</p><p></p><p>As for Halfling Luck, it is nice to have. I was playing a Battlemaster Halfling Archer, and the ability to reroll a 1 was nice, but I will admit, it probably only came up maybe a dozen times over 12 levels.</p><p></p><p>About the bravery thing, before I got Resilient (Wis), I had to fight a powerful dragon in Storm King's Thunder that had a save DC for it's fear aura that was so high for me that I couldn't save on a 20. All the advantage and rerolling in the world can't fix that.</p><p></p><p>But that has more to do with the saving throw system than Halflings. Fear did not come up for me as often as Poisoned, which is a status condition the monster design team seems to adore with all their hearts.</p><p></p><p>I like Halflings, I've played several over the years. It's annoying that Small is now straight downside instead of a mixed blessing like it was in 3e, but it only really affects certain builds. But right now, their main reason to exist is that, yeah, very few DM's are going to put them on their ban list.</p><p></p><p>I would like to see WotC lean harder into what really makes them different than "small humans". They suffer from the PHB's conservative race design, and attempts to make them more like "classic halflings", while going on to design better races that fill their niche. But as long as the LotR fandom continues to exist, and WotC continues to feel their needs to be "basic" character options, the Halfling isn't going to ever leave the PHB.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8691833, member: 6877472"] Now that Mordenkainen's Monsters of the Multiverse has offered Small-size options to races like Aasimar, I imagine Halflings would need a boost to stay competitive. Especially if Kender are printed with immunity to fear. As for Halfling Luck, it is nice to have. I was playing a Battlemaster Halfling Archer, and the ability to reroll a 1 was nice, but I will admit, it probably only came up maybe a dozen times over 12 levels. About the bravery thing, before I got Resilient (Wis), I had to fight a powerful dragon in Storm King's Thunder that had a save DC for it's fear aura that was so high for me that I couldn't save on a 20. All the advantage and rerolling in the world can't fix that. But that has more to do with the saving throw system than Halflings. Fear did not come up for me as often as Poisoned, which is a status condition the monster design team seems to adore with all their hearts. I like Halflings, I've played several over the years. It's annoying that Small is now straight downside instead of a mixed blessing like it was in 3e, but it only really affects certain builds. But right now, their main reason to exist is that, yeah, very few DM's are going to put them on their ban list. I would like to see WotC lean harder into what really makes them different than "small humans". They suffer from the PHB's conservative race design, and attempts to make them more like "classic halflings", while going on to design better races that fill their niche. But as long as the LotR fandom continues to exist, and WotC continues to feel their needs to be "basic" character options, the Halfling isn't going to ever leave the PHB. [/QUOTE]
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