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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Gammadoodler" data-source="post: 8692817" data-attributes="member: 6914290"><p>So now we're going with..if you aren't the <em>only</em> race with a benefit, that benefit is not noticeable for your race. Is this the Highlander school of racial characteristics? And we're including humans as a measuring stick??</p><p></p><p>You hold up humans and go "look, they can do it to, so your race thing must not be very distinctive". You do this without acknowledging that Humans can be the stealthy race, the perceptive race, the tough race, the educated race, etc. (Almost like their hallmark is adaptability and variety rather than any one specialization). </p><p></p><p>Let's take your argument to its natural conclusion, </p><ul> <li data-xf-list-type="ul">Humans can get "observant", elves aren't perceptive anymore</li> <li data-xf-list-type="ul">Humans can get "skilled" or "prodigy" dwarves aren't crafters and half-elves are not skillful, half orcs aren't menacing.</li> <li data-xf-list-type="ul">Humans can get "magic initiate" elves and gnomes are no longer magical</li> <li data-xf-list-type="ul">Humans can get "eldritch adept" no race with darvision is associated with the dark anymore</li> <li data-xf-list-type="ul">Humans can get one of the armor fests or "weapon master" no race has any tradition of arms or armor</li> </ul><p>We could go on, or we could step back and realize that:</p><ol> <li data-xf-list-type="ol">One race being good at/known for a thing does not mean that other races can't be good at/known for that thing, and,</li> <li data-xf-list-type="ol">Humans are poor references for racial distinctiveness, and probably shouldn't be used that way.</li> </ol><p>Circling over to elven craft goods. If you consider the fancy boots and cloaks they make , and that the one type of armor they make is medium armor (no stealthy penalty y'all).. where might you guess one of their focuses is as a race? Wait..and a +2 to dex..and a subrace with stealth mechanics..hmmm.. now that is interesting.</p><p></p><p>Now let's circle back to dwarves and read the speed thing again..</p><p></p><p><em>"Your speed cannot be reduced by heavy armor" (PHB)</em></p><p></p><p>If my dwarf has an 8 strength, as your stereotypical "stocky strong" guy does, do they move slower in heavy plate? Referring above..that would be a negative. </p><p></p><p>Do other 8 strength characters take a speed penalty for wearing heavy armor?</p><p></p><p><em>"If the <a href="https://roll20.net/compendium/dnd5e/Magic%20Items#h-Armor" target="_blank"> </a>Armor table shows “Str 13” or “Str 15” in the Strength column for an armor type, the armor reduces the wearer’s speed by 10 feet unless the wearer has a <a href="https://roll20.net/compendium/dnd5e/Ability%20Scores#h-Strength" target="_blank"> </a>Strength score equal to or higher than the listed score." (PHB)</em></p><p></p><p>8<13<15... so I guess they do take that penalty and move slower.</p><p></p><p>Is an 8 strength dwarf stronger than other 8 strength characters? </p><p></p><p><em>"Strength: the quality or state of being physically strong" (Dictionary)</em></p><p></p><p>..and.. 8 strength=8 strength..sooo..no, they are not.</p><p></p><p>Hmm..equal strength scores..strength equals being strong..one race can wear the armor better than the other..the one who wears the armor gets smith's tools proficiency and potentially an armor proficiency..smith's tools are used to make armor..and armor proficiency helps you wear armor..</p><p></p><p>Yep. Guess dwarves are just stronger than their strength score somehow..no other way to explain it. </p><p></p><p>It's like 1+1= potato.</p><p></p><p>When comparing race mechanics, we compare race mechanics to each other and think about how they impact races' reputations relative to each other. Advantages provided by one race are compared to advantages provided by others. If your racial feature is better, it stands to reason that it's something your race is good at and perhaps known for. A particular character may or may not be a good exemplar of that reputation depending on whether you lean into or away from those features. </p><p></p><p>To turn it around..</p><p></p><p>During the last great halfling thread (or maybe the one before), you made the case that gnomes are great illusionists. How do the mechanics support this? Well one gnomes subrace..one..can cast the minor illusion cantrip. When I say halflings are stealthy..The amount of extrapolation I am engaging in is the same as what you have done for gnomes. It is directly symmetrical.</p><p></p><p>I have no issue with accepting that gnomes are known for being illusionists despite the paucity of mechanical support for such a contention. Why are you fighting back so hard on halflings being known for being stealthy?</p></blockquote><p></p>
[QUOTE="Gammadoodler, post: 8692817, member: 6914290"] So now we're going with..if you aren't the [I]only[/I] race with a benefit, that benefit is not noticeable for your race. Is this the Highlander school of racial characteristics? And we're including humans as a measuring stick?? You hold up humans and go "look, they can do it to, so your race thing must not be very distinctive". You do this without acknowledging that Humans can be the stealthy race, the perceptive race, the tough race, the educated race, etc. (Almost like their hallmark is adaptability and variety rather than any one specialization). Let's take your argument to its natural conclusion, [LIST] [*]Humans can get "observant", elves aren't perceptive anymore [*]Humans can get "skilled" or "prodigy" dwarves aren't crafters and half-elves are not skillful, half orcs aren't menacing. [*]Humans can get "magic initiate" elves and gnomes are no longer magical [*]Humans can get "eldritch adept" no race with darvision is associated with the dark anymore [*]Humans can get one of the armor fests or "weapon master" no race has any tradition of arms or armor [/LIST] We could go on, or we could step back and realize that: [LIST=1] [*]One race being good at/known for a thing does not mean that other races can't be good at/known for that thing, and, [*]Humans are poor references for racial distinctiveness, and probably shouldn't be used that way. [/LIST] Circling over to elven craft goods. If you consider the fancy boots and cloaks they make , and that the one type of armor they make is medium armor (no stealthy penalty y'all).. where might you guess one of their focuses is as a race? Wait..and a +2 to dex..and a subrace with stealth mechanics..hmmm.. now that is interesting. Now let's circle back to dwarves and read the speed thing again.. [I]"Your speed cannot be reduced by heavy armor" (PHB)[/I] If my dwarf has an 8 strength, as your stereotypical "stocky strong" guy does, do they move slower in heavy plate? Referring above..that would be a negative. Do other 8 strength characters take a speed penalty for wearing heavy armor? [I]"If the [URL='https://roll20.net/compendium/dnd5e/Magic%20Items#h-Armor'] [/URL]Armor table shows “Str 13” or “Str 15” in the Strength column for an armor type, the armor reduces the wearer’s speed by 10 feet unless the wearer has a [URL='https://roll20.net/compendium/dnd5e/Ability%20Scores#h-Strength'] [/URL]Strength score equal to or higher than the listed score." (PHB)[/I] 8<13<15... so I guess they do take that penalty and move slower. Is an 8 strength dwarf stronger than other 8 strength characters? [I]"Strength: the quality or state of being physically strong" (Dictionary)[/I] ..and.. 8 strength=8 strength..sooo..no, they are not. Hmm..equal strength scores..strength equals being strong..one race can wear the armor better than the other..the one who wears the armor gets smith's tools proficiency and potentially an armor proficiency..smith's tools are used to make armor..and armor proficiency helps you wear armor.. Yep. Guess dwarves are just stronger than their strength score somehow..no other way to explain it. It's like 1+1= potato. When comparing race mechanics, we compare race mechanics to each other and think about how they impact races' reputations relative to each other. Advantages provided by one race are compared to advantages provided by others. If your racial feature is better, it stands to reason that it's something your race is good at and perhaps known for. A particular character may or may not be a good exemplar of that reputation depending on whether you lean into or away from those features. To turn it around.. During the last great halfling thread (or maybe the one before), you made the case that gnomes are great illusionists. How do the mechanics support this? Well one gnomes subrace..one..can cast the minor illusion cantrip. When I say halflings are stealthy..The amount of extrapolation I am engaging in is the same as what you have done for gnomes. It is directly symmetrical. I have no issue with accepting that gnomes are known for being illusionists despite the paucity of mechanical support for such a contention. Why are you fighting back so hard on halflings being known for being stealthy? [/QUOTE]
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