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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="doctorbadwolf" data-source="post: 8693238" data-attributes="member: 6704184"><p>Read it again. I didn’t just ask what the issue is, that part is rhetorical. I primarily asked whether it’s a general issue that actually needs wotc to do anything at all, or just a thing you personally dislike. </p><p></p><p>Far as I can tell, it does not matter on any level whether halflings and gnomes fill the same niche. </p><p></p><p>Seriously? They’re all felines. They’re like the thunder cats. They are already basically the same as the many kinds of elves. </p><p></p><p>As for the rest…they’re all beast folk. mechanically, either way that you’ve mentioned would work fine. </p><p></p><p>I mean this with respect, but it seems like you are choosing difficulty, or just having difficulty choosing. You’ve mentioned at least 2 solid approaches. The first (umbrella, no shared mechanics) is obviously easier, but you could give them all a ribbon related to communicated with beasts related to thier beast type, and a version of keen senses, to give them all some unifying mechanic. </p><p></p><p>Yes, I did. </p><p></p><p>No one is claiming any of that. The trait doesn’t claim any of that. It isn’t implied about the world by anything in any D&D book. It’s entirely an idea that you have invented for the purpose of an argument. </p><p></p><p>Halflings are especially brave because they are described as such. Narrative description is the primary means by which races are clarified and distinguished. </p><p>They then have a trait that makes them mechanically have an easier time not being made so afraid that they can’t function properly. It is completely absurd to claim that that doesn’t make them brave. </p><p></p><p>Yes it is, though! Lol come on! </p><p></p><p>Halflings have an easier time fighting through fear. Because they’re braver than other races. Bravery isn’t binary, some people are more brave than other people who are also brave.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8693238, member: 6704184"] Read it again. I didn’t just ask what the issue is, that part is rhetorical. I primarily asked whether it’s a general issue that actually needs wotc to do anything at all, or just a thing you personally dislike. Far as I can tell, it does not matter on any level whether halflings and gnomes fill the same niche. Seriously? They’re all felines. They’re like the thunder cats. They are already basically the same as the many kinds of elves. As for the rest…they’re all beast folk. mechanically, either way that you’ve mentioned would work fine. I mean this with respect, but it seems like you are choosing difficulty, or just having difficulty choosing. You’ve mentioned at least 2 solid approaches. The first (umbrella, no shared mechanics) is obviously easier, but you could give them all a ribbon related to communicated with beasts related to thier beast type, and a version of keen senses, to give them all some unifying mechanic. Yes, I did. No one is claiming any of that. The trait doesn’t claim any of that. It isn’t implied about the world by anything in any D&D book. It’s entirely an idea that you have invented for the purpose of an argument. Halflings are especially brave because they are described as such. Narrative description is the primary means by which races are clarified and distinguished. They then have a trait that makes them mechanically have an easier time not being made so afraid that they can’t function properly. It is completely absurd to claim that that doesn’t make them brave. Yes it is, though! Lol come on! Halflings have an easier time fighting through fear. Because they’re braver than other races. Bravery isn’t binary, some people are more brave than other people who are also brave. [/QUOTE]
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