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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Maxperson" data-source="post: 8694216" data-attributes="member: 23751"><p>Weird luck happens. I played in a weekly game for many years and the DM called for rolls at the beginning of the session as a sort of luck roll. For close to a year my very first roll would be a 1. At first nobody really noticed, but after 5 or 6 weeks in a row, we started watching my first roll. I picked different d20s. I used other people's d20s. It didn't matter. It got to the point where I'd sit down and people would say, "Time for X to roll a 1!" Fortunately a 1 was fate and fate could be good or bad in that game, and I had good luck a lot more than bad. I don't remember when that streak stopped, but once it was broken it was shattered and my first rolls of the night would be as varied as anyone else's.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8694216, member: 23751"] Weird luck happens. I played in a weekly game for many years and the DM called for rolls at the beginning of the session as a sort of luck roll. For close to a year my very first roll would be a 1. At first nobody really noticed, but after 5 or 6 weeks in a row, we started watching my first roll. I picked different d20s. I used other people's d20s. It didn't matter. It got to the point where I'd sit down and people would say, "Time for X to roll a 1!" Fortunately a 1 was fate and fate could be good or bad in that game, and I had good luck a lot more than bad. I don't remember when that streak stopped, but once it was broken it was shattered and my first rolls of the night would be as varied as anyone else's. [/QUOTE]
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RPG Evolution: The Trouble with Halflings
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