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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Irlo" data-source="post: 8694909" data-attributes="member: 7028372"><p>I don't have ground-shaking new ideas to convince you. It's pretty unimportant to me to convince you. These things are just a matter of taste. Your initial response read as extremely dismissive of my taste, and I responded to that. If that wasn't your intent, we can move on.</p><p></p><p>I lean pretty heavily into the lore provided in the PHB, that halflings are well-integrated and welcome in a variety of communitites. I lean away from any notion of a shire (that is, an isolated pocket of exclusively halflings) -- that just doesn't interest me. Yes, there are settlements nearly exclusively occupited by halflings, but they're near and interact with other nearby settlements. </p><p></p><p>My favorite halfling community that I've used in a few campaigns as a DM is focused on shepherding goats on a mountainside. A dragon lives within the mountain, demanding tribute from towns in the region and terrorizing them, but it protects the halfling shepherds on its mountain from local kobolds and trolls. Working together, the dragon and the halflings make and market an eldritch cheese veined with strange molds that enhance elvish reveries (trance).</p><p></p><p>I've played two halfling characters in recent years. One was a rogue with an urban background -- no-nonsense dungeon delver, there to do a job, get paid, and get out. The other was a rustic folk hero who slayed a rampaging boar and was himself nearly killed. When he awoke, he found he was a paladin blessed by Yollanda and went out to intercept trouble before it could come to his village.</p><p></p><p>Is any of that palatable?</p></blockquote><p></p>
[QUOTE="Irlo, post: 8694909, member: 7028372"] I don't have ground-shaking new ideas to convince you. It's pretty unimportant to me to convince you. These things are just a matter of taste. Your initial response read as extremely dismissive of my taste, and I responded to that. If that wasn't your intent, we can move on. I lean pretty heavily into the lore provided in the PHB, that halflings are well-integrated and welcome in a variety of communitites. I lean away from any notion of a shire (that is, an isolated pocket of exclusively halflings) -- that just doesn't interest me. Yes, there are settlements nearly exclusively occupited by halflings, but they're near and interact with other nearby settlements. My favorite halfling community that I've used in a few campaigns as a DM is focused on shepherding goats on a mountainside. A dragon lives within the mountain, demanding tribute from towns in the region and terrorizing them, but it protects the halfling shepherds on its mountain from local kobolds and trolls. Working together, the dragon and the halflings make and market an eldritch cheese veined with strange molds that enhance elvish reveries (trance). I've played two halfling characters in recent years. One was a rogue with an urban background -- no-nonsense dungeon delver, there to do a job, get paid, and get out. The other was a rustic folk hero who slayed a rampaging boar and was himself nearly killed. When he awoke, he found he was a paladin blessed by Yollanda and went out to intercept trouble before it could come to his village. Is any of that palatable? [/QUOTE]
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