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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Neonchameleon" data-source="post: 8701885" data-attributes="member: 87792"><p>And from where I'm standing, especially post-Tasha's half elves aren't <em>remotely</em> OP. About the only thing they get going for them is a flexible stat spread, and even that's been overtaken by allowing floating bonuses. So all their extra +1 means is a +1 in your third best stat. And the normal elf stat spread is good; Dex as one of your top two stats is normal while the other high elf +1s are Int and Wis - which is a good combination for anyone that looks elven with the basic exception of bards and warlocks.</p><p></p><p>Meanwhile as well as the +1 to their third best stat when up against a regular elves half elves get two skills vs perception. In exchange High Elves get the language, high elf weapon training and, most importantly, a cantrip. Which is both awesome and the best ones are pretty useful (any melee rogue loves booming and/or greenflame blade, and Minor Illusion, Message, Mage Hand, Shape Water, and Move Earth are all awesome utility). And wood elves get speed, weapon training (very useful for both clerics and druids), and to hide better. I can't honestly say half elves are notably stronger.</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 8701885, member: 87792"] And from where I'm standing, especially post-Tasha's half elves aren't [I]remotely[/I] OP. About the only thing they get going for them is a flexible stat spread, and even that's been overtaken by allowing floating bonuses. So all their extra +1 means is a +1 in your third best stat. And the normal elf stat spread is good; Dex as one of your top two stats is normal while the other high elf +1s are Int and Wis - which is a good combination for anyone that looks elven with the basic exception of bards and warlocks. Meanwhile as well as the +1 to their third best stat when up against a regular elves half elves get two skills vs perception. In exchange High Elves get the language, high elf weapon training and, most importantly, a cantrip. Which is both awesome and the best ones are pretty useful (any melee rogue loves booming and/or greenflame blade, and Minor Illusion, Message, Mage Hand, Shape Water, and Move Earth are all awesome utility). And wood elves get speed, weapon training (very useful for both clerics and druids), and to hide better. I can't honestly say half elves are notably stronger. [/QUOTE]
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