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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Faolyn" data-source="post: 8703343" data-attributes="member: 6915329"><p>So wait, a race where a few members go forth and adventure for the same reasons that a few members of other races adventure is silly? </p><p></p><p>That makes no sense. It's like saying humans are a joke race because some humans go adventuring for silly races.</p><p></p><p></p><p>That's up to the DM. If you choose to not have good-aligned giants or dragons do good things, that's on you, not the game.</p><p></p><p></p><p>Humans don't have the traits needed to build communities. So I guess they don't make sense to you either? </p><p></p><p></p><p>What? Human is a race, not a culture, class, or skill. You're not making sense.</p><p></p><p></p><p>Sure. Halflings are one of only two races to create cities, mint coins, grow and drink tea, and engage in wide-spread agriculture and aquaculture, whereas humans are stuck in small villages at best, use hacksilver for money, and rely on small-scale agriculture, hunting, and gathering.</p><p></p><p>Oh, wait, that's in my world. Because I spent a few minutes thinking about halflings and took their known traits, and made them interesting and different from humans.</p><p></p><p>If you don't have them be different in your world, that's on you.</p></blockquote><p></p>
[QUOTE="Faolyn, post: 8703343, member: 6915329"] So wait, a race where a few members go forth and adventure for the same reasons that a few members of other races adventure is silly? That makes no sense. It's like saying humans are a joke race because some humans go adventuring for silly races. That's up to the DM. If you choose to not have good-aligned giants or dragons do good things, that's on you, not the game. Humans don't have the traits needed to build communities. So I guess they don't make sense to you either? What? Human is a race, not a culture, class, or skill. You're not making sense. Sure. Halflings are one of only two races to create cities, mint coins, grow and drink tea, and engage in wide-spread agriculture and aquaculture, whereas humans are stuck in small villages at best, use hacksilver for money, and rely on small-scale agriculture, hunting, and gathering. Oh, wait, that's in my world. Because I spent a few minutes thinking about halflings and took their known traits, and made them interesting and different from humans. If you don't have them be different in your world, that's on you. [/QUOTE]
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