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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Chaosmancer" data-source="post: 8705942" data-attributes="member: 6801228"><p>But Dwarves don't invest "incrementally more" time and energy into crafting. They invest a lot more. It is a foundational pillar of being a dwarf. It is a religious duty to their creator God. This isn't incremental, this is fundamental. Your example makes me think about saying that Catholics who tithe give an "incremental" amount of money to the church. No, they give 10% of their livelihood to the church and see it as a divine duty to do so. That is vastly different from someone who puts a fiver in the collection plate because the church needs a slush fund to host a bake sale. </p><p></p><p>And this is I think why your examples just aren't resonating with me. Because you seem to think that only a minor difference is enough. And I know you are talking about building out a little here, fast forward in time with how those little bits go, but that's not how I've built any other race. For Dwarves I started with it is their divine duty to craft objects in the name of Moradin. And built their society around that. To do the same for halflings they would have to see being kind to others as a religious duty... but all followers of gods of good, healing, protection, ect see being kind to others as a religious duty. It is universal, it is literally written int various celestial beings. Which then makes you look towards halflings being celestial beings, which is ridiculous. Especially for a race that is also being talked about as running crime families and murder operations like the Mafia. It doesn't work.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8705942, member: 6801228"] But Dwarves don't invest "incrementally more" time and energy into crafting. They invest a lot more. It is a foundational pillar of being a dwarf. It is a religious duty to their creator God. This isn't incremental, this is fundamental. Your example makes me think about saying that Catholics who tithe give an "incremental" amount of money to the church. No, they give 10% of their livelihood to the church and see it as a divine duty to do so. That is vastly different from someone who puts a fiver in the collection plate because the church needs a slush fund to host a bake sale. And this is I think why your examples just aren't resonating with me. Because you seem to think that only a minor difference is enough. And I know you are talking about building out a little here, fast forward in time with how those little bits go, but that's not how I've built any other race. For Dwarves I started with it is their divine duty to craft objects in the name of Moradin. And built their society around that. To do the same for halflings they would have to see being kind to others as a religious duty... but all followers of gods of good, healing, protection, ect see being kind to others as a religious duty. It is universal, it is literally written int various celestial beings. Which then makes you look towards halflings being celestial beings, which is ridiculous. Especially for a race that is also being talked about as running crime families and murder operations like the Mafia. It doesn't work. [/QUOTE]
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