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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Mind of tempest" data-source="post: 8709279" data-attributes="member: 7029233"><p>a culture well-known since its formulation to be associated with illusion ideas, which would mean that hiding would be a logical reason to generate such a cultural obsession.</p><p></p><p>okay if halflings are the good race define the nature of goodness and how halflings relate to it? I am itching for the answer to the great question.</p><p></p><p>given that demons literally would spread over a planet to destroy it or corrupt it and demon army is one of my stated adversaries it is not implausible in the scenario set up, plus a village needs water hard to hide a river and wells suck for crops.</p><p></p><p>they are also known for being braver and lack of fear not good traits for a people who survive by hiding.</p><p></p><p>halflings have no magic tradition to speak of in any setting, their fighters are literally putable and the less said about clerics the better.</p></blockquote><p></p>
[QUOTE="Mind of tempest, post: 8709279, member: 7029233"] a culture well-known since its formulation to be associated with illusion ideas, which would mean that hiding would be a logical reason to generate such a cultural obsession. okay if halflings are the good race define the nature of goodness and how halflings relate to it? I am itching for the answer to the great question. given that demons literally would spread over a planet to destroy it or corrupt it and demon army is one of my stated adversaries it is not implausible in the scenario set up, plus a village needs water hard to hide a river and wells suck for crops. they are also known for being braver and lack of fear not good traits for a people who survive by hiding. halflings have no magic tradition to speak of in any setting, their fighters are literally putable and the less said about clerics the better. [/QUOTE]
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RPG Evolution: The Trouble with Halflings
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