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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Maxperson" data-source="post: 8713409" data-attributes="member: 23751"><p>Yes and no. If a dwarven cleric went adventuring, it wouldn't be out of the ordinary. If a dwarven fighter went adventuring, it wouldn't be out of the ordinary. You see this a lot as they are a race that is prone to adventuring. Halflings are not, so adventurers are atypical of their race. </p><p></p><p>You can still use a lot of halfling lore in your adventurer, though, if that's what you want to do. You can draw on it for the reason the halfling is adventuring. You can pick an atypical halfling reason, revenge for killing my father. Or you can draw on the lore and use the wanderlust, being a bad apple, curiosity or more.</p><p></p><p>Halflings are called out as being a good choice for a sneaky rogue and rogues are mentioned twice in the halfling write-up in Mordenkainen's.</p><p></p><p>That makes sense. They have a history of being rogues, have a dex bonus of +2, have luck to re-roll those skill checks of 1, can move through enemy spaces to get to where they need to be, and I suspect most of those halflings were lightfoots to be able to hide behind party members. It's a great race for that class.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8713409, member: 23751"] Yes and no. If a dwarven cleric went adventuring, it wouldn't be out of the ordinary. If a dwarven fighter went adventuring, it wouldn't be out of the ordinary. You see this a lot as they are a race that is prone to adventuring. Halflings are not, so adventurers are atypical of their race. You can still use a lot of halfling lore in your adventurer, though, if that's what you want to do. You can draw on it for the reason the halfling is adventuring. You can pick an atypical halfling reason, revenge for killing my father. Or you can draw on the lore and use the wanderlust, being a bad apple, curiosity or more. Halflings are called out as being a good choice for a sneaky rogue and rogues are mentioned twice in the halfling write-up in Mordenkainen's. That makes sense. They have a history of being rogues, have a dex bonus of +2, have luck to re-roll those skill checks of 1, can move through enemy spaces to get to where they need to be, and I suspect most of those halflings were lightfoots to be able to hide behind party members. It's a great race for that class. [/QUOTE]
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