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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Chaosmancer" data-source="post: 8714177" data-attributes="member: 6801228"><p>Sure, a liar and a cheat. Totally the proto-typical LG character.</p><p></p><p></p><p></p><p>This does nothing to address the point. Well, it highlights why alignment debates are a waste of time, but it certainly doesn't apply to this.</p><p></p><p></p><p></p><p>Sorry, what was that first point? "..<em>.certainly "Thief" and "Assasin" include a thematic bias towards lawbreaking,.</em>.." </p><p></p><p>Ah great, so we can once more see exactly what the point was. That it seems rather weird that a race people want to be heavily LG is associated with a class that has a thematic bias towards breaking the law. Don't need state sanctioned assassin's guilds, because the thematic bias is still there. Also, the idea of a thieve's guild and an adventurer's guild doesn't make those people inherently lawful, so I don't know why an assassin's guild somehow makes hired murder a "lawful" pursuit, unless it is specifically state-sanctioned, which would get into some heavy questions such as "does the state sanctioned assassin's guild allow you to purchase the assassination of state leaders" all of which has nothing to do with the point, which is the italics pointed out above. That theives and assassins have a thematic bias towards lawbreaking, which makes them odd fits for a race with a thematic bias towards following the law. </p><p></p><p>And Rogue's as a whole have a thematic bias towards law-breaking, hence why their iconic archetypes are theives, assassins, "masterminds", "tricksters" ... you know, people not bound by societies laws?</p><p></p><p></p><p></p><p>Trickster archetypes are all about breaking laws and causing upheavals in society, that's the entire point of the Trickster. It may not be the point of the subclass, but you don't have "lawful" tricksters in mythology. </p><p></p><p>Masterminds are heavily themed towards Moriarty, you know, the CRIMINAL Mastermind archetype. I mean, it literally says "Your focus is on people and on the influence and secrets they have. Many spies, courtiers, and<strong><em> schemers </em></strong>follow this archetype, <strong><em>leading lives of intrigue</em></strong>. <strong><em>Words are your weapons as often as knives or poison</em></strong>, and secrets and favors are some of your favorite treasures." They are clearly leaning on that archetype. </p><p></p><p>Now, I'll agree, the Inquisitive was designed to be Holmes, a far more lawful stereotype. But the Swashbuckler is also the PIRATE archetype. And Pirates aren't exactly known for their law-abiding natures, more for their criminal natures. </p><p></p><p>Once more. Can you possibly play a Lawful Good Rogue? Of course you can. If I had to rank Rogues, Paladins and Fighters on who is most likely to be LAwful Good, would I rank the rogue the lowest? In a heartbeat. The entire class is built on the idea of rule-breaking and non-lawful behavior. And that thematic dissonance is still there, no matter how much you try and argue that it is possible to have an LG rogue.</p><p></p><p></p><p></p><p>And that isn't at all what was being said. What was being said was that there is a strange dissonance in taking a race tied towards being LG and associating it with one of the least lawful archetypical classes in the game. For a more succinct example, it would be like saying Aasimar are most commonly Warlocks. Sure, Celestial Warlocks exist, but the thematic arena of the Warlock leads itself far more to deals with fiends and other dark powers, which would be really weird for a race so closely tied to the divine.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 8714177, member: 6801228"] Sure, a liar and a cheat. Totally the proto-typical LG character. This does nothing to address the point. Well, it highlights why alignment debates are a waste of time, but it certainly doesn't apply to this. Sorry, what was that first point? "..[I].certainly "Thief" and "Assasin" include a thematic bias towards lawbreaking,.[/I].." Ah great, so we can once more see exactly what the point was. That it seems rather weird that a race people want to be heavily LG is associated with a class that has a thematic bias towards breaking the law. Don't need state sanctioned assassin's guilds, because the thematic bias is still there. Also, the idea of a thieve's guild and an adventurer's guild doesn't make those people inherently lawful, so I don't know why an assassin's guild somehow makes hired murder a "lawful" pursuit, unless it is specifically state-sanctioned, which would get into some heavy questions such as "does the state sanctioned assassin's guild allow you to purchase the assassination of state leaders" all of which has nothing to do with the point, which is the italics pointed out above. That theives and assassins have a thematic bias towards lawbreaking, which makes them odd fits for a race with a thematic bias towards following the law. And Rogue's as a whole have a thematic bias towards law-breaking, hence why their iconic archetypes are theives, assassins, "masterminds", "tricksters" ... you know, people not bound by societies laws? Trickster archetypes are all about breaking laws and causing upheavals in society, that's the entire point of the Trickster. It may not be the point of the subclass, but you don't have "lawful" tricksters in mythology. Masterminds are heavily themed towards Moriarty, you know, the CRIMINAL Mastermind archetype. I mean, it literally says "Your focus is on people and on the influence and secrets they have. Many spies, courtiers, and[B][I] schemers [/I][/B]follow this archetype, [B][I]leading lives of intrigue[/I][/B]. [B][I]Words are your weapons as often as knives or poison[/I][/B], and secrets and favors are some of your favorite treasures." They are clearly leaning on that archetype. Now, I'll agree, the Inquisitive was designed to be Holmes, a far more lawful stereotype. But the Swashbuckler is also the PIRATE archetype. And Pirates aren't exactly known for their law-abiding natures, more for their criminal natures. Once more. Can you possibly play a Lawful Good Rogue? Of course you can. If I had to rank Rogues, Paladins and Fighters on who is most likely to be LAwful Good, would I rank the rogue the lowest? In a heartbeat. The entire class is built on the idea of rule-breaking and non-lawful behavior. And that thematic dissonance is still there, no matter how much you try and argue that it is possible to have an LG rogue. And that isn't at all what was being said. What was being said was that there is a strange dissonance in taking a race tied towards being LG and associating it with one of the least lawful archetypical classes in the game. For a more succinct example, it would be like saying Aasimar are most commonly Warlocks. Sure, Celestial Warlocks exist, but the thematic arena of the Warlock leads itself far more to deals with fiends and other dark powers, which would be really weird for a race so closely tied to the divine. [/QUOTE]
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