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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Hussar" data-source="post: 8714181" data-attributes="member: 22779"><p>Just cogitating a bit about how the race-class combos may strongly influence things.</p><p></p><p>Back in the day, dwarves were fighters with a couple of changes. Elves were fighter/MU's. Humans were a bit of everything, although, not allowed to be more than one thing at a time (Sure, 1e introduced dual classing rules, but, unless you were using some pretty seriously generous character generation, that wasn't likely on the table and was very punishing in any case) and halflings were rogues. Then came 1e. And now, you expanded quite a lot for elves - you could be an elven pretty much anything a human could be, dwarves got expanded into clerics although, still pretty much just fighters and halflings... could be rogues. Extremely limited in anything else. Even fighter, most commonly played class in the game, they were limited to what, 6th level? Something like that.</p><p></p><p>It wouldn't be until 3e that halflings could be anything that anyone else could be, and I wonder if that hadn't solidified a way of thinking about halflings that has sort of pervaded. Even in 3e, with the punishing effects of a strength penalty, and less damage with weapons, you generally didn't see a lot of halfling fighters and whatnot. Some, sure, I don't deny that at all. But, not a lot of them.</p><p></p><p>And I think that this mentality has really kept on. Since halflings for a very large chunk of the history of the game couldn't be wizards, couldn't be clerics, realistically couldn't be fighters (or could only be very limited fighters) I wonder if that might explain why halflings aren't played that often. Would generally explain why dwarves don't get played as often as, say, elves - they can be more things, but, still couldn't be MU's until 3e (and even then you saw lots of opinion that dwarves should never be wizards - an attitude that has since changed) and not very good clerics because of level limits.</p><p></p><p>I also wonder if there is any correlation between those who see more halflings being played and those who ejected (or greatly reduced) racial level limitations.</p></blockquote><p></p>
[QUOTE="Hussar, post: 8714181, member: 22779"] Just cogitating a bit about how the race-class combos may strongly influence things. Back in the day, dwarves were fighters with a couple of changes. Elves were fighter/MU's. Humans were a bit of everything, although, not allowed to be more than one thing at a time (Sure, 1e introduced dual classing rules, but, unless you were using some pretty seriously generous character generation, that wasn't likely on the table and was very punishing in any case) and halflings were rogues. Then came 1e. And now, you expanded quite a lot for elves - you could be an elven pretty much anything a human could be, dwarves got expanded into clerics although, still pretty much just fighters and halflings... could be rogues. Extremely limited in anything else. Even fighter, most commonly played class in the game, they were limited to what, 6th level? Something like that. It wouldn't be until 3e that halflings could be anything that anyone else could be, and I wonder if that hadn't solidified a way of thinking about halflings that has sort of pervaded. Even in 3e, with the punishing effects of a strength penalty, and less damage with weapons, you generally didn't see a lot of halfling fighters and whatnot. Some, sure, I don't deny that at all. But, not a lot of them. And I think that this mentality has really kept on. Since halflings for a very large chunk of the history of the game couldn't be wizards, couldn't be clerics, realistically couldn't be fighters (or could only be very limited fighters) I wonder if that might explain why halflings aren't played that often. Would generally explain why dwarves don't get played as often as, say, elves - they can be more things, but, still couldn't be MU's until 3e (and even then you saw lots of opinion that dwarves should never be wizards - an attitude that has since changed) and not very good clerics because of level limits. I also wonder if there is any correlation between those who see more halflings being played and those who ejected (or greatly reduced) racial level limitations. [/QUOTE]
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