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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Maxperson" data-source="post: 8714455" data-attributes="member: 23751"><p>The bad apples are my point. Bad halflings exist in the lore and leave the village. They will both become thieves and fit the lore, so even if you trying and twist thief into a bunch of lawbreakers who only lawbreak, halflings still fit it. The reality is, though, that thieves are every bit as much NOT lawbreakers as they are lawbreakers. And when it comes to adventurers, far more will be of the non-lawbreaking kind than lawbreaking.</p><p></p><p>Not many laws in the middle of nature, so druids are even more lawless. As are rascally anti-civilization barbarians. It also doesn't matter. Not one bit. Even if 90% of rogues were lawless, the other 10% could be LG halflings and fit the lore. </p><p></p><p>You're placing waaaaaaaay too much importance on what you feel the rogue class is, while ignoring that it doesn't matter because there is enough space within the rogue to allow every halfling rogue in existence to be LG.</p><p></p><p>You did see the government put the Ark away, right? And wanted to recover the Cross of Coronado to return it to the museum. </p><p></p><p>There's a reason that none of that is relevant to halflings which can easily, within both halfling AND rogue lore, be LG rogues.</p><p></p><p>It does, and IS how it works. You even quoted it.</p><p></p><p>"Burglars, bandits, cutpurses, and other criminals typically follow this archetype, but so do rogues who prefer to think of themselves as professional<strong> treasure seekers, explorers, delvers, and investigators.</strong>"</p><p></p><p>Let's see. Three that fit the criminal not LG archetype, and FOUR(that's more than three) that have no such bias and can all be LG.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 8714455, member: 23751"] The bad apples are my point. Bad halflings exist in the lore and leave the village. They will both become thieves and fit the lore, so even if you trying and twist thief into a bunch of lawbreakers who only lawbreak, halflings still fit it. The reality is, though, that thieves are every bit as much NOT lawbreakers as they are lawbreakers. And when it comes to adventurers, far more will be of the non-lawbreaking kind than lawbreaking. Not many laws in the middle of nature, so druids are even more lawless. As are rascally anti-civilization barbarians. It also doesn't matter. Not one bit. Even if 90% of rogues were lawless, the other 10% could be LG halflings and fit the lore. You're placing waaaaaaaay too much importance on what you feel the rogue class is, while ignoring that it doesn't matter because there is enough space within the rogue to allow every halfling rogue in existence to be LG. You did see the government put the Ark away, right? And wanted to recover the Cross of Coronado to return it to the museum. There's a reason that none of that is relevant to halflings which can easily, within both halfling AND rogue lore, be LG rogues. It does, and IS how it works. You even quoted it. "Burglars, bandits, cutpurses, and other criminals typically follow this archetype, but so do rogues who prefer to think of themselves as professional[B] treasure seekers, explorers, delvers, and investigators.[/B]" Let's see. Three that fit the criminal not LG archetype, and FOUR(that's more than three) that have no such bias and can all be LG. [/QUOTE]
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