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RPG Evolution: The Trouble with Halflings
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<blockquote data-quote="Lanefan" data-source="post: 8803459" data-attributes="member: 29398"><p>Not the person who said it, but I agree with it.</p><p></p><p>On a broader scale, I strongly support the idea that some species are better (and in some cases, much better) suited for some classes and-or roles and less (or much less, or even outright can't be) suited for others, with Humans being the baseline equally suited to all.</p><p></p><p>Because species other than Dwarves don't quite get how you're trying to lead them, or tend to react more negatively to the way you approach conversation, or etc. etc.</p><p></p><p>The "other than Dwarves" piece is the key here; as stat bonuses and penalties use Humans as a baseline, what the game is mechanically comparing is how effective a typical Dwarf will be vs a typical Human. This doesn't (or shouldn't!) apply when dealing with other Dwarves.</p><p></p><p>Dunno. It could just as easily be Hobbits or Tieflings or Minotaurs that fill the "gruff and surly" niche, but somebody has to; and tradition gives that niche to Dwarves just like it gives happy-go-lucky to Elves and contented homebody to Hobbits.</p></blockquote><p></p>
[QUOTE="Lanefan, post: 8803459, member: 29398"] Not the person who said it, but I agree with it. On a broader scale, I strongly support the idea that some species are better (and in some cases, much better) suited for some classes and-or roles and less (or much less, or even outright can't be) suited for others, with Humans being the baseline equally suited to all. Because species other than Dwarves don't quite get how you're trying to lead them, or tend to react more negatively to the way you approach conversation, or etc. etc. The "other than Dwarves" piece is the key here; as stat bonuses and penalties use Humans as a baseline, what the game is mechanically comparing is how effective a typical Dwarf will be vs a typical Human. This doesn't (or shouldn't!) apply when dealing with other Dwarves. Dunno. It could just as easily be Hobbits or Tieflings or Minotaurs that fill the "gruff and surly" niche, but somebody has to; and tradition gives that niche to Dwarves just like it gives happy-go-lucky to Elves and contented homebody to Hobbits. [/QUOTE]
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